Navia Changes EVERYTHING – Gameplay/Ability Analysis | Genshin Impact



Kicking off Version 4.3 is the first Geo character in literally 2 years: Navia! We’re gonna be analyzing her moveset and gameplay to see if she can pull Geo out of obscurity after being considered the worst element for almost the entirety of Genshin Impact’s lifespan.

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21 thoughts on “Navia Changes EVERYTHING – Gameplay/Ability Analysis | Genshin Impact”

  1. She saved herself, not geo
    Geo still sucks, Navia's kit is how I hope crystallize actually works

    WHO WOULD'VE THOUGHT THAT SHE HAS AROUND 700% ATTRIBUTE SCALING AND COULD HIT AROUND 1 MILL WITH JUST HER SKILL AND SHE COULD CAST HER SKILL TWICE💀💀💀💀💀💀💀💀💀💀

    700% ATTACK SCALING AND 200% FROM THE ORIGINAL AMOUNT IF YOU HIT ALL THE 11 SHARD TO 1 TARGET IS SO SCARY BRUH

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  2. No, she is not the savior of geo, she is basically a new Itto. She is nice to play because her numbers are high, but she still has the same problemas as every other geo character, that is having no reaction whatsoever. Even though she can use the chistalize shards to boost her damage she still doesn’t react with anything, the same as every other geo character, therefore using her becomes just a stat check

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  3. Hmm I just think her kit is fun to play like you do a lot of things. And it feels quick paced. So naturally I’ve spent all my freemogems to get her. But I think my Navia is sick. She looks kinda purple-ish. Maybe because she sick that’s why she uses a sword instead huh?

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  4. She basically she turned crystallize shards into Neuvillette water droplets; which only serves her. Unless you run archaic petra. she didn't do anything for geo, she just saves herself, unfortunately. But man, is she fun though. Lol

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  5. I think Navia is less of a savior and more of a step in the right direction. She’s the first and only geo character who does anything of importance with crystallize, and her crystallize gameplay promotes element diverse teams to aid in creating shards which most other geo characters have not done since most if not all of them only matter as geo units in Mono Geo up until now.
    Also, I don’t think anyone put soo much pressure on a single character to save an entire element in the game when nothing in the game so far has supported such an idea. Hopefully Chiori can follow in the step that Navia made and provide a better future for geo stuff. I’m a geo fan and it kinda hurts seeing how bad it is in terms of elemental reactions which is the core mechanics of the gameplay.

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