Mihoyo Added the PERFECT Game Mode for End Game Content | What will they do with it? Genshin Impact



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21 thoughts on “Mihoyo Added the PERFECT Game Mode for End Game Content | What will they do with it? Genshin Impact”

  1. Is the same concept of great rifts in Diablo 3, basically a realm with "infinite" scale that anybody can do it, and the better your team/skills the higher you will be able to go, it gives a goal for people that have being playing for a long time.

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  2. This tipe of thing really could make healers meta
    like imagine 100 floors
    where you don't have to care about time but only to survive and clear them
    that would be really nice :0

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  3. Before Elisyan Realm was added to Honkai we had at least 2 events with similar gameplay, so there's hope that they will add a mode similar to this event in the future.

    I also wanted the windtrace event tag game to be playable on serenitea pot…

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  4. We do need end game but for rewards resin for a reward would be the best say you spend 10-20mins for 20 resin you could then farm that and take the resin to get mora wits or artifacts to then make your team stronger to push higher.

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  5. I wish they would add raids for co-op similar to pokemon go where you have to team up with other people to beat enemies and my ideal wish would be like a sword art online type game. Where you have a hundred floors and it gets significantly difficult and you need anywhere from 50 to 100 people to beat the floor. (maybe not that many I would be happy with teaming up with 10 people) but something similar to that.

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  6. I like the new islands but idk I guess bc I just started playing August 1st I noticed MHY's greed right away. When I first got this game and explored Mondstadt and Liyue there were chests everywhere Exquisite, Precious, Luxurious and you got so much from them and you didnt have to do much for them. Then inazuma comes out and all the chests are common chests (even though they give you 2 primogems where some common chests in monds. and liyue didnt give you any). And now the new island that just came out as mostly fucking BP chests and its not like you get anything else from it just a BP. They are getting really greedy giving out less and less with each new area.

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  7. Mihoyo is taking a LOT of bad decisions? Yes, but they are geting millions and millions every single banner, thats why they refuse to change or add something good, they are not going to listen the community at all… sadly.

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  8. Or they can upgrade the spiral abyss like the tower of babel in Punishing Grey Raven where you can choose the buffs of the enemy the higher the buffs difficulty the greater the points, rewards and you can get maybe an exclusive name card for finishing that high difficulty

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  9. I agree, it's a fun mode. Especially the fact that it has no timer for once. But the rewards should still be meaningful and worth the time spent. I'm not saying primos even, but definitely something more than 10k mora per floor. I think it would be more fun if they implemented something like a point buy shop, just like we have in the event. Maybe even with something you can only buy after a month of doing these. But something that's actually worth it, so like skill books, materials, and A LOT of mora and XP, not 10k and 1 book per floor, that's for sure. This is a serious time investment after all. It should feel like it's worth it.

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  10. Yes, I want something like this permanently. Maybe have it open once a week with a floor limit that rewards mora, exp books, and a small amount of primos. Final treasure could be a dungeon/domain core.

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  11. …..that would be just grinding…right?
    there is already an artifact grind for mora/upgrades. teapot gets me plenty of exp…so it feels slightly lacking.
    i would like a more challenging one where you are forced to draw debuff cards and have infinite floors. then it's all about minimizing the effect of the debuff cards so you can progress as far as possible.

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