IS SHE REALLY THAT BAD? C0 Dehya Review & Showcase – Honest First Impressions | Genshin Impact



There’s been a lot of talk about Dehya and her power level… is she really that bad? how good is she? how should you use her if you like her? All of that is explained in this video.
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edited by xxalanchangxx:
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shoutout to Zajef77 (math warlord):
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https://www.youtube.com/c/zajef77

likes & subs appreciated
COMPLETE DEHYA GUIDE OUT IN 1-2 DAYS

What I Will Cover (0:00)
How Strong is Dehya? [Honest Review] (0:23)
Should You Pull? (7:12)
Redeeming Factor [Defensive Utility] (7:38)
Problems With Her Kit & Is She USABLE? (9:00)
Bonus ??? (10:33)

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#dehya

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25 thoughts on “IS SHE REALLY THAT BAD? C0 Dehya Review & Showcase – Honest First Impressions | Genshin Impact”

  1. hope you enjoy my honest dehya review. A reminder to play who you ENJOY, as that's what's important. I'm here for solid/meta advice, but do what makes you happy 😀
    COMPLETE DEHYA GUIDE OUT IN SOON (PROBABLY TOMORROW), STAY TUNED. 👀

    (also ignore how my pronunciation of her name changed mid-video… oops)

    Reply
  2. Despite all this, I have high hopes that Hoyo will see their mistakes when the 3.5 survey comes out. I have faith that the community will speak up and something will get done about Dehya 🙂

    Reply
  3. im sorry but personally if i can get her to hit 20k to 40k shes good enough for me tbh if dps barbara exists any character can be good if you build them right

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  4. See the 999th problem with Dehya they found?? Her Sig Weapon, Bacon, Does NOT apply its Damage bonus to her full ult if you have C6. The Final kick at least will not get the bonus dmg from the weapon passive. I cant believe this is a real character lol

    Reply
  5. I'm sorry if reading this worsens your day but Gold-Forged form (her interrupt resist) is only in effect for the first 9 seconds of her skill because its a part of her a1 passive (not an innate quality of Fiery Sanctum), this also means that the uptime issue doesn't get entirely fixed by her C2. To add insult to injury, it has a 18 second cooldown independent to her skill cooldown so it doesn't refresh by ranging flame or her burst. I'm fairly certain if they removed that one cooldown in her a1 passive and let her refresh the duration of Gold-Forged form with her burst and Ranging Flame, she would reach the barest of bare minimums when it comes to feeling good to use as a defensive unit, especially at C2.

    Reply
  6. I'm not really about "big pp" damage as long as my Dehya can kill mobs. Also, I really love "ungga-bungga-shing-shing" playstyles. So, she's there with my Itto and Xiao. But if they buff her, the better. No complaints either way. 😁 .

    Reply
  7. Would an artifact set that boosts damage based on a number of hits or at least inputs for a burst be a decent boost for her? Maybe with burst dmg 20% up on the 2 pc. Basically an artifact set that does nothing but extremely gas up an elemental burst attack?

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  8. what's her "functional" teams then? monopyro? burgeon? at this point i'm sure if u replace her with thoma, a fuckin 4 star, the results will be even better

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  9. it's really weird how the burst only lasts 4s but the cooldown is like 18 f*cking seconds like… ?????? why?
    plus why can't the interrupt resist last for the whole duration of her skill? i dont mind having the 8s downtime but the interrupt resist should at least last for her whole elemental skill duration

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  10. I love how it feels like since Dendro has been added, every single team, character, and team comp has to be centered around either Dendro or Elemental Reactions. Nobody ever thinks about Physical Builds, Hybrid Builds, and non reaction based teams for team comps. It seems like the community dismisses or hates any character that does not cater to that and to an established meta rather than some unique fun and creative teams. You brought up Monopyro which is a cool idea. It seems to me the entire community discounts and hates on pure phys based teams or teams that revolve around non reaction based playstyles. Dehya could be an amazing 2pc Pale Flame, 2pc Gladiator holder while using a pyro dmg goblet. You can focus in on a Crit Rate weapon. Meaning you can use Atk% and HP% in the substats.

    Reply
  11. Saw an immortal build the other day on YT, was good enough for me to pull for that. Tried it myself at lvl70 (didn't prefarmed) and its fun.
    I'm going with THE BELL lvl 90 R5, 4pcs clam set and maxing out HP% on every pieces with Healing bonus for the hat. You literally can kill bosses by not doing anything, getting low then heal yourself back while doing dmg with the buble burst.
    Passive has a 20 sec CD with a heal over time lasting 10 sec so you effectively have a CD of 10, Bell shield is 32% of HP at R5 and has a 45CD lasting 10 secs

    I've face tanked Childe's whale and place myself to get 2 AoE Raining arrow with debuff on me and it didn't do even half of my max hp, not even 5k if shield was on.

    But be aware if you want to try it and it doesn't work out that the damage you receive is based on the level difference between you and opponent, it worked against a lvl 70 Childe but not 90 as I'm not 90 yet. Plus 20 level of scaling with full HP set is big. I will lvl 90 her but understand not everyone wants to invest this far for a build purely made for fun and ineffective for the majority of the game content.

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