HOW TO MAKE KUKI DEAL TONS OF DAMAGE! Unlock Kuki's Hidden Potential with Hyperbloom! Genshin Impact



I LOVE KUKI BUFFS

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32 thoughts on “HOW TO MAKE KUKI DEAL TONS OF DAMAGE! Unlock Kuki's Hidden Potential with Hyperbloom! Genshin Impact”

  1. I never got Kuki when she was on banner but just today using a free standard battle pass wish I finally got her today. I am 100% going to build her for hyperbloom. 4 set guilded dreams on full EM build and iron sting, 4 set deepwood on dendro traveler, My Sucrose is already built with 904 EM and both my Kokomi and Xingqiu are built depending on who I want to use as hydro. Now I just have to hope to get both c1 and c2 on Kuki at a later time.

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  2. The only copium character rn is Thoma, even with his own niche in that team it still feels pretty lackluster. He's staying in the bin indefinitely. Like ATK% as ascension stats, seriously? His kit is hot garbage

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  3. In the hyperbloom team you showcased, i would rather have fischl over kuki, and let sucrose do the hyperblooms when she swirls electro. kuki's advantage over fischl is that she heals, but she's also kinda vulnerable, and fischl just deals more damage.

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  4. the moment kuki was released i totally felt the power of her reactions. i had her in EM build since beginning and it was the best thing to happen. now im just changing her set to gilded dreams. Kuki is the best!!!

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  5. I still think Kuki's kit is bad, they tried to make her a healer and a reaction damager but they failed because of these reasons.
    1. her healing ability cost her own health and that is bad, it takes 3 intervals of healing just to undo the self damage leaving you with less to heal other team members, so for that I wouldn't call her a true healer.
    2. her reaction damage is low & the reaction ICD (Internal CoolDown) is a significant limitation, so for that I wouldn't call her a true support ether because she doesn't do much to buff and to do decent reaction damage it takes a triple reaction like hyper bloom ((Hydro + Dendro) + Electro) a bit around the houses if you ask me.
    3. abilities damage without reactions is negligible at best and that's including the 25% EM to dmg boost, the C4 AoE dmg & the C6 150 EM boost obtained at under 25% HP, all the things that she can do to increase her damage is nowhere near enough. so that is why I wouldn't call her a DPS
    4. even with a full built artifact set of Millelith healing and/or HP and/or EM build, Ocean-hued clam healing and/or HP and/or EM build, with a Iron sting, the black sword or any other 4* and even 5* weapons, she is just not that good no matter how I build her and what I give her Artifacts/Weapons/Food it just doesn't make her one of of the decent ones.

    Kuki changes that would make her good.
    1. skill does not cost hp and add an initial heal that has a base heal & a HP scaling heal.
    2. add skill heals all team when Kuki basic/charged attacks hit whilst active (like Barbara's skill but more AoE dmg and it being electro).
    3. add skills damage and heals having both a base dmg/healing & HP scaling dmg/healing
    4. add burst base dmg as well as the already HP scaling.
    applies electro and the burst proc electro every 0.5s or 1s.
    6. buff her basic/charged dmg a little bit.
    7. buff her skills initial dmg by a decent amount.
    8. smoother basic attack to charged attack transition (if you finish the basic combo there is a delay of 1s – 2s until you can do a charged attack).

    the amount of times I've been taken down due to her self damage & basic to charged delay is nuts, and I have resorted to giving my Kuki the Ocean-Hued clam artifact set with HP, EM, Crit.R, Crit.D on every piece with electro dmg goblet & healing bonus circlet, then gave her The Black Sword weapon just to give her some survivability and get some extra dmg from the heals with the 4 piece Artifact set bonus & all that with her talents maxed out and still not decent enough, she dies against enemies like Abyss Heralds/Lectors, Vishaps, Abyss Mages, map bosses (not including trounce domain bosses) and the most annoying of all rift wolfs with their corrosion dmg almost constant dashing & teleporting around making it dang near impossible to fight them without getting a corrosion effect on you. maybe if they just bypass shields with their attacks and no corrosion effect they would be fine and only have the Golden Wolf Lord apply the corrosion to the entire team would be better making it clear he's the boss of them.

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  6. Is there any Keqing and Fischl Mains here?

    Hello, I want to replace Yae because she has reached Lv. 10 friendship and want to try Keqing. For aggravate Keqing, what artifact set that is best for her, Soother, Fury, or Gilded? I heard people were talking about Soother damage is higher than Fury in aggravate team.

    This question goes for Fischl too.

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  7. i made a team just for fun for open world, call the Hyper-Hula-Bloom, so basicly hyperbloom with holaloop (skills that surrounds the characters) XD
    which is Collei + Kuki + Xinqiu/Qiqi (depends on if i can freeze) + Barbara, and it actually turn out great thanks to kuki, she is sitting at about 450 EM atm, and at open world each bloom hits about 22k, and the best thing about this team is, because there is 3 healers, you literally cannot die LOL

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  8. I had tried a similar hyperbloom setup.
    Zhongli – deepwood memories
    Kuki – thundering fury – 870 EM
    Traveller – instructor's
    Xingqiu
    Was hitting 35k per bloom. And zhongli shield made sure Kuki doesn't get one shot.

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  9. I only get her EM at 400 since that is the right spot since other artifact stat I still pick HP% to balance her healing support. As for Agravate yeah better use someone like Keqing or Electro nuke like Yae with 1 anemo character with VV set.

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  10. So interestingly enough, it's not just her who can put out those kinds of numbers. Since Hyperbloom/Burgeon use the same damage formula that only checks your EM and character level, you can effectively use the same artifact set on whoever you want and still trigger the same traction damage. If your team doesn't need a healer, for example, Raiden can use the exact same artifacts as Kuki and her E will output the exact same 30k Hyperblooms(on top of the damage boosting properties it has). Same if you threw it on Thoma, his burgeons will look identical.

    I think this definitely should incentivize people to build an "EM set" to just have laying around, something in the ballpark of 800-1k EM that they can swap in/out of depending on what they need.

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  11. hey Brax are you thinking on doing soon a Yae video? maybe it's too early for it but so far I've enyoing playing with her, tighnari, fischl and diona c6

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  12. It's hilarious how people downed on her so bad without ever once mentioning that she was OBVIOUSLY built to work with Dendro. Her skill is literally called GRASS ring and her hair is Green like the first person you meet in the Sumeru archon quest. How many hints did they have to leave?!

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