Honkai Star Rail Review – Genshin Impact Meets Honkai Impact 3



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21 thoughts on “Honkai Star Rail Review – Genshin Impact Meets Honkai Impact 3”

  1. I would pay for this in a heartbeat if this was just a one-time purchase for single player JRPG experience. Sadly, I'm not willing to sink down another of Mihoyo's gacha holes.

    Reply
  2. genshin impact open world feels more restricted than honkai star rail closed world
    HSR got hidden mission, hidden things to talk to and get side quest. even there is hidden event that gives reward that urge you to explore

    genshin doesnt reward you to explore except puzzle, side quest are only there when there are ! symbol. talking to NPC doesnt gives hidden side quest or something. there is no purpose to talk to NPC except story mission or side mission. there is no "named" character that you can talk to except story mission, in HSR you can talk to bronya, seele, himeko, welt outside of story mission or side mission and sometimes there is a hidden mission that you can complete

    story based HSR is kinda depressing or sad while genshin is happy go lucky power of friendship and love conquer all

    battle hype? obvioulsy HSR win. i dont even remember anything memorable early gameplay of genshin except its anime open world that i can run around. even dvalin is not memorable at all

    Reply
  3. Ah yes, 2 action RPGs make… 1 turn based RPG lol

    It is a fun game so far, and it's mobile/gacha nature makes me play it only a little bit each day, which is honestly kind of nice. I never got into Genshin, but this gameplay and art direction are way more my speed.

    Gacha kinda sucks but… Idk it's a free single player RPG basically? I may not get the sexiest banner characters, but I enjoy who I have enough

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  4. The best thing about turn-based jrpgs is that the game is as challenging as you make it. If you ignore the gacha, the difficulty just spikes, which makes the game way more fun as you need more strategy in team comp and equipment. The simulated universe with blessings and curios adds another layer of strategy to this. At some point it will start feeling unfair and repetitive but hey, that's just the nature of a gacha game where they want you in it for the long haul. So far I'm enjoying the end-game far more than genshin.

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  5. Oh this looks so dull and generic. They are working on another one that looks like Jet Set Radio and that's cool af, I hope Mihoyo don't add a horrible artifact system like Genshin…

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  6. I'm happy to see a turn based game like this as it seems to be less common these days. Thr biggest problem is how terrible summon rates are. It took 10 to 12 multi summons to get my first 5 star character

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