Original: https://www.youtube.com/watch?v=tm0saB6PNoU&ab_channel=HOYO-MiX-Topic
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animator animation breakdown reacts reaction reactor The Final Feast HOYO-MiX The Shimmering Voyage Vol. 3 (Original Game Soundtrack) OST miHoYo
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this is just their style they do 3d animations for trailers and demos but for teasers/tales they use this animation style
Mihoyo loves to break traditions both in music and animation
you could react to the character tales and see for yourself in the beginning Mihoyo was still testing the waters but as you can see now they have mastered this style
I remember someone said the animation between the 360 shot, the model was actually 2d but after a blast of red flash its turned now 3d and its undone again at the end where the camera comes to re rest
Genshin has 2 types of cut scenes, the in game engine one and the animated one. Animated one is like the tcg art style usually done for character quest endings and limited event endings. In game engine cut scenes is what we're seeing in winter night's lazzo or the final feast
Do you know ufotable, the animation company which animated demon slayer.
While the company itself is famous for their seamless blend between cgi and hand drawn art by rendering the environment and blending that with hand drawn characters.
I'm saying this because genshin also work kinda similar to it. While the environment is made from unity render engine while the characters themselves are drawn differently using cell shading technique to not give the cg effect to the characters, that's why if you ever notice the hair or the hair style, it's always the same whether in a cut scene or in game.
No wonder genshin is now working with ufotable and making an anime now, probably once i can enjoy an anime in EN dub 😂😂
Cathy pin this comment so I can flex that I know you UwU
It's a pleasure to watch these videos and it's a pleasure to hear somebody who understands the matter talking about them. Thanks for your reaction!
Winter Night's Lazzo next 😊😊😊😊
11:16 ofc Genshin knows Impact
Since the door has been opened to Genshin animation reactions like this, I'd be very curious to see you break down some of the Character Teasers and Character Demos in the future. Character Teasers are animated in a Live2D style like this, while the Character Demos are animated using a mix of the game's actual engine and some other effects.
For my personal recommendation, the Teaser and Demo for Nahida, "Nahida: Happy Birthday" and "Nahida: Boundless Bliss" both have some really interesting stuff going on based on my limited animation knowledge.
alright now that you did this. i wish you post animation courses on an alternative channel so much potential
I definetly believe that the illustrators had to paint each key pose separately, there is just no way any spine2d thing could have pulled off the amount of layering
bro, the animations they did for sumeru trailer are amazing, xiao trailer for the last linter rite are also superb, I would like to see those too being dissected like this, hope you can give it a try
Hoyo never opts out for less
Unless its anniversary rewards, that is
You should definitely check out their other cinematics in this style, there's quite a few
Many people have already recommended the video "A Winter Night's Lazzo"
But I would also like to recommend the video "Tsubaki in thawing snow", definitely worth a watch, music and the animation combined almost made me tear up.
I wanted to point out that the shadows that surrounded Arlecchino, it has been point out by some people on Twitter that those are the silhouettes' of the Fatui harbingers. When the teaser came out, they pick this teaser apart for lore clues. I was impress by how they managed to catch those details and even more that hoyo did it.
I used to animated with 2.5D animation in Blender and Toonboom (it is cheap as well) and it is pain in the arse to finish one project (I am part of a commision group so you could say I am not professional) so seeing Hoyo doing it you could tell the tremendous amount of Nodes and parts (layers) each one of em had and surely it will took a long time for me to replicate atleast one of these.
2.5D animation might be limiting but they manage to make it beyond it's capability and purpose. Mostly of 2.5D I've seen are flat despite replicating the feeling of 3D but these one had pleasing style on it.
Also in Anime community whenever they saw 3D on Anime it is automatically turn off but Hoyo proved me wrong that it could utilize as a good medium for Anime as well if handled properly.
Their works are great as a learning material for Animation in 2D, 2.5D, and 3D as well.
I am not aware of channels like this who review 2.5D Animations so I'll sub. 👌
Thank you so much for doing a video on genshin's animation, I'd love to see you do more!
You can differentiate easily. Trailers are always in full 3D while teasers are in 2D.
You're not an animator, go back to modding the reddit cause it's going to shit instead of lying to random people on YouTube lmao
The moustache twirling villain theme is a common theme for a villain organisation in the game, she is one of the 11 leaders of it, one of them has quite a twirlable moustache