What F2P Kokomi looks like (Level 90) | Genshin Impact



A quick showcase of Kokomi’s damage capability when ran with F2P set up.

Tanks foe watchin!

Music:
Ryoo – Jolly View

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44 thoughts on “What F2P Kokomi looks like (Level 90) | Genshin Impact”

  1. I'm seeing less and less positivity surrounding Genshin these days. I wish people weren't so quick to hate on the game when there's a character that doesn't have flashy damage or an event doesn't give as much rewards to their liking. Kokomi's character design and personality was more than enough for me to pull for her, and the fact that Mihoyo is giving out a bunch of Intertwined Fates, coupled with the Moonchase festival, is generous on their part. Look at all the primos we got from exploring Inazuma and completing past events. We aren't entitled to anything; we play and pay for the game because of how amazing it is already, and how much thought and hard work went into it. We need to show the creators more love, because all of this negativity is making me feel disappointed about our community. I encourage us to adopt a mindset of abundance instead of scarcity, and not expect anything more than what we already have been given.

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  2. I got screwd over so hard..pulled trying to get Jade cutter and got Kokomi's weapon and skyward Atlas instead and I dont have Kokomi nor do I use any catalyst characters

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  3. Honestly, this is a far from perfect build with low atk. I can imagine with the 5*, c6, and atk%, hp% subs she'd be insane.

    Her damage isn't really that high, but at the rate it's being put out+the healing, it's definitely decent at worst.

    Definitely a dps over dph character in that regard

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  4. Imagine that you have good damage to enemy and having a massive heal. I would say Kokomi is S Tier Character that balanced. I don't have kokomi btw, but I don't blame the damage, Any character have their Own specialties and balance. In domain, weekly bosses, others. You guys will love it.

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  5. I think that here we could also see an alternative at level 80. In f2p we do not have so many resources to have many characters at level 90 and having a comparison with characters at level 80 would make the comparison much easier

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  6. honestly for what she is… her damage seems a bit low ngl, like they didn't fully know how to make her. and i don't think she's completely worth it bc she's just a limited time healer if damage isn't her main focus. If you want a healer use Qiqi or Jean.

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  7. maybe ppl shitting on her for having -100% crit rate but dishing out consistent 6k dmg with each of her ult attack is pretty nice and u dont have to have insane artifacts with 20crit rate and 35 crit dmg to build her, not to mention how great of a healer she is

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  8. 😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆😆

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  9. The only reason I didn't pull for her is because her jelly fish is fixed in one point, and in abyss where there are enemies who are trying to laser your butt, that would hinder the gameplay. It would be nice if MiHoYo changes her E healing capable of being with the teammates all the time it's on the field.

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  10. Her playstyle as a utility support is different than others since she is the one that has to be hitting so the required main dps should be like Xianling, beidou, xinqu, etc. That deals dmg out field that works well with kokomi as a utility and enabler support

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  11. I like her playstyle, even tho it's not crit or one shot dmg, she got a good punch with her jellyfish combine with basic/charge attack and her massive regen hp. Yeah…talk about balance

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