NGL IT'S FUN – [NEW] 3.0 Spiral Abyss – Floor 12! (Genshin Impact)



New enemies made it refreshing!
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25 thoughts on “NGL IT'S FUN – [NEW] 3.0 Spiral Abyss – Floor 12! (Genshin Impact)”

  1. -Applied to most hypercarries, the one staying onfield and dealt the majority of their dmg: Remember to trick drakes into absorbing your team secondary element before executing your hyper's skill . U guys need a team whose supports deal decent dmg to make up for main's dps loss.
    – Against Eremites and Fatuis: Stay at the south , the 6 o'clock of Arena to finish 2 waves. Better if u guys have cc chars.
    – Against geo dinosaur: Let it attack you while your char is affected by pyro by staying at the tail, forcing it to do a tail swipe – you can take fire crystals easily!
    – Now, the chicken shroom. Some players thought only Quicken teams can stun it, but in fact: Pyroless electro can also stun it fast . That peacock dug its own grave, caused he infused his entire body with Dendro, raising his gauge fast.
    – That doesn't mean vape comps are useless. A well built Hutao team, her dual geo – an old variant, for example – can finish peacock under 1m. Childe can kill it 76s. Diluc is exception with 87s.

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  2. Ngl . This is such a disappointment. The game is piss easy and the only challenging content is a romp. I used the same old teams with a slight spin and destroyed it. Had like 1:20 to spare on the last floor. The devs are sleeping on difficulty.

    I was basically just going through my rotations and things were dying. Freeze , mono Geo and even national is still OP as fuck.

    This is from a F2P player. Imagine a light spender or a whale sheesh. Why can’t they just spike the difficulty by a whole lot or add leaderboards ???

    Tower of fantasy is so fulfilling cause your constantly striving to push harder content and get better along side your peers. Now just click buttons on a snooze fest.

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  3. I 36* this abyss with my usual teams freeze and vape. I'm glad that although dendro reactions are incentivized, existing teams still perform spectacularly. This further cements my impression that instead of shifting/changing the meta, the addition of dendro was aimed for "expanding" it; aptly described in the 3.0 livestream as "completion" of the game's seven-element system.

    I see the Jadeplume Terrorshroom as a sort of manifestation of this. Interestingly designed (for me at least) to be beatable via 2 opposite ways (in general) β€” activation to exhaustion route via electro aggravate teams, or scorch route via vape teams. And since it infuses itself with dendro, you can even combine the 2 routes with a team like Raiden national β€” stick to electro-charged till the boss is exhausted then promptly defeat it with overvape.

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  4. I'm really hate when you didn't use yae miko for this patch😀😀😀😀, i want to see… You know yae miko gonna be extremely good when come to dendro, i hope your gameplay with yae miko…. For 3.0 spiral abyss

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