[NEW GAMEMODE] Imaginarium Theater | Hard Mode | 8 Stars | Genshin Impact Version 4.7



Enjoying the new gamemode a lot! Welcome to the Imaginarium Theater!

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0:00 – Act 1
1:02 – Act 2
2:06 – Act 3
3:07 – Act 4
4:57 – Act 5
7:33 – Act 6
9:02 – Act 7
10:37 – Act 8
11:37 – Credits
13:11 – Builds (Principal Cast)
14:26 – Builds (Alternate Cast)

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19 thoughts on “[NEW GAMEMODE] Imaginarium Theater | Hard Mode | 8 Stars | Genshin Impact Version 4.7”

  1. I agree with the point about replayability. I think this game mode would've been much better if we could choose the starting characters we began with, and the "opening characters" were just characters that were available with a trial. Starting off this game mode with a certain set of characters greatly restricts what teams you can play, which is why even though there were more than 4 characters I knew you'd inevitably pick a wanderer team with kuki and thoma (I did too!)

    Otherwise, though, I was surprised by how much fun I had in the event. It was really frustrating at first but once you understand the base strategy it offers a solid enough challenge. I think this event would be the most fun for dolphins or F2Ps who have a solid number of characters, though, and not much for anyone else–the newbies will have trouble collecting and building that many characters, and the whales will cheese through this event very easily. I also like the character interactions they offer and the thespian tricks–its a minor award thats quite cute and memorable.

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  2. I cleared hard mode and while I had fun, I am not sure the randomness is doing them any favours. I even had to bring my naked Xiao, just because I would otherwise not even have enough characters for hard mode. This hard restriction really is too much, considering how long it takes to build characters in Genshin.

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  3. I hate it. Forcing me to play characters I never want. At least there would be an easy fix to it. Make the starter characters optional. For me I will never touch it again. Also, I will never hyper invest via wishes in certain characters again. You wanted my money hoyoverse? Well, you lost it with this game mode!

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  4. I actually enjoyed it despite it took me a while to get the hang of it πŸ˜… It's refreshing that I don't need to play my highly invested teams like with Spiral Abyss (which can be repetitive) and tried out characters like Arlecchino and Clorinde as I skipped both of them.

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  5. Could only do up to normal because of lack of characters and even then my team was scuffed. I did act 6 with lyney, wanderer, electro traveler and yanfei c1. Lyney carried me so hard he deserves a reward

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  6. Nothingburger filler gamemode whose purpose is to give you primos and does nothing for endgame players that have run out of things to do outside of consuming resin endlessly.

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  7. I like that I don't have to mourn the gems I can't get, because it has been rather easy to get all stars (maybe i just have a lot of decently built characters from current elements, i am definitely not complaining about being able to get all the rewards), but I agree about the restrictive replayability. It's a fun game mode but I feel like it's gonna be one of those things that will either get a 2.0 in the future or just be a monthly pull source like an interactive version of the 5 fates each in the stardust shop.
    edit: after seeing some numbers from your characters, i am ashamed to call a lot of mine "built".

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  8. I don't like how much I have to swap my artifacts around for this game mode… Especially since you have to pause it go out of the book to change artifacts. If theres a easier way to do it i'm missing it ^_^;

    Though I love the OST and designs of this mode though, it might be my favorite area in the game.

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