Everything New Coming to Version 4.3 in Genshin Impact



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29 thoughts on “Everything New Coming to Version 4.3 in Genshin Impact”

  1. They should have done these QoL implement since day 1. Although I am quite happy about this decision, to me, the reason why they finally get their b*tt up to do this is that the ENDLESS cycle of dailies, mini games period will start AGAIN soon and will last for 4-5 patches till next region. In addition, despite being popular, the game is losing players. Basically, I think they are saying:"Hey players, We are getting what you desperately want so stick to and play the game till next region."

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  2. resin won't increase and never will increase, cuz they can't increase play time for chinese players, due to time constraint restrictions. the only reason it took so long to implement these is because they were focusing on the bigger stuff and left the smaller stuff, but 4.3 is gonna be a pretty dry patch so they used that time to implement the basic qol, that will reduce play time even more.

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  3. The only thing I want and I will keep saying this everyday, Event Archive. I want to know what happened that time, the lore and the rewards that we couldn't get before (I ain't watching it on YT because I prefer playing it myself)

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  4. This is really good! I hope whatever team is improving the engine is also working on an artifact loadout feature. With Furina making most on-field DPS characters better with Marechaussee, there's gonna be a lot of build swapping going on. (That's on top of several characters already having alternate EM builds with Dendro.)

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  5. with the exp books its better that its highest to lowest. if it was lowest first then you would only be using the 10k xp to lvl up when you only need like 200 xp for the last level and youd waste a lot. it uses the lower books to fill in the small gaps at the end of capped levels.

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  6. I’m assuming the people disappointed about the fact that we got these updates ‘3 and a half years later’ and that it’s ’nothing to be happy about because it’s the bare minimum’ know how/what it takes to work as a developer for a game like this. Personally I’m happy about these. Slowly but surely they’re working things out to make the experience better and more efficient for players

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