C0 Lynette is THE FUTURE! Genshin Impact 4.0



Our brand new magic assistant, Lynette, is our newest 4 star character in Genshin Impact 4.0! With Lynette’s release, we might see an interesting precedent for Fontaine’s 4 star characters.

0:00 | Intro
1:11 | Lynette’s Kit
4:18 | Ousia Damage
5:19 | Teams
6:48 | Is this the Future?

#genshinimpact #genshin

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30 thoughts on “C0 Lynette is THE FUTURE! Genshin Impact 4.0”

  1. The mechanics are fine but only if they give a copy of every significant mechanic change (which they more or less have) because 4 stars are a pain to get because there's no path/choosing option

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  2. Lynette removing that boss' shield gives me ptsd of HI3 with PROMETHEUS and the bosses she counters… especially since I haven't built mine yet and breaking shields is overly tedious without PROMETHEUS.

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  3. I want her C6, but unfortunately this banner is a skip for me until I get Furina & Navia (who I liked instantly, she might even rival my faves Noelle & Faruzan).

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  4. I think of her as Collei. Decent dmg and use but can be overshadowed by gacha characters. And she's free! She is meant to help new players with Anemo applications and exploration early game

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  5. It would have made much more sense imo to make overload or shatter disable the robots, so players would have had an incentive to use those otherwise undesirable reactions. They could have still sold new characters by making their kits around those reactions like Nilou for bloom.

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  6. I may not want to feel pressured to upgrade specific characters because of these ousia pneuma mecanics… like, please no, I gotta make solid abyss teams first, ressources are too valuable

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  7. So does ousia damage only affect certain shields like that new boss or all shields? Also seems like a good pair for Lyney of abyss halves that hard counter his mono pyro team

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  8. In resume,because Ousia Pneuma mechanic it's gonna make Abyss p2win.
    We spend over over 2 boring years with National team metta….and after 3 months they already Power Creep HyperBloom and Dendro.

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  9. I'm going to be honest ever since this ousia/other one damage thing was announced i got really worried. Obviously part of a game devs job is to create a problem and then sell you the solution but there needs to be some degree of separation between the two so that it's not so ham-handed. When they do things like this where I character has no advantage over another except for this single mechanic it means they can make all Fontaine characters less powerful in exchange for giving them this mechanic, And furthermore, we have no confirmation of how this mechanic might be applied in areas outside of Fontaine or if it will at all and if it isn't then that means lots of Fontaine characters will be for Fontaine only meaning they are trying to limit us using characters in every nation and rather getting specific characters for a specific nations enemies which is just super super greedy and they were already greedy enough

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  10. Just doing the hunter set domain I can tell that the arkhe system is going to make certain enemies a lot easier to deal with, do I like a forced shift in roster choice, sure, so I like it in this way? Ehhh, still I think the enimies are far from too challenging without it, some just have a kinda agro attack pattern and stunning them would be great

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