7 Things You Missed in Natlan Preview Teaser – Need a Hand? (Genshin Impact)



My analysis of “Natlan Preview Teaser – Need a Hand?” (https://youtu.be/XOK1F9TLEH8).
We finally got a good look at Natlan’s vision design as well as some completely new things which we didn’t know before. Are these Saurians, companions or just mounts, how do they work and let’s discuss the three new characters. I hope you enjoy the video 😀

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26 thoughts on “7 Things You Missed in Natlan Preview Teaser – Need a Hand? (Genshin Impact)”

  1. I saw it in a Turkish comment, the characters shown in the teaser look like the little dragons in the previous natlan screening. The dendro character flies in the air like the green one, the geo character also travels💀, I wonder if the dragons are actually these characters? Also, the characters look like they are wearing Nike, they all have sneakers😅, I guess it's something special for America.

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  2. All i will say is RIP monstedt. Last part of monstedt wil never be release, all thier character on the chronicle banner. Venti will never get his 2nd story arc, it be tougher to max out characters like Ei due to months on end of samurai griding and talents. This game is still fun but they need to rework reshin, wish and than some to make it more playable

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  3. The map looks so similiar to Sumeru especially to the desert(not hating though, it's understandable since both were inspired from similiar climatic zones) and it's funny how everyone is saying how they're excited for Natlan while these same ppl hated Sumeru desert sooo hard 😒😂🗿

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  4. Dendro boy: 5 star
    Hydro girl: 4 star
    Geo girl: 4: star

    So maybe natlan's first banner will be
    Dendro boy:5 star
    Iansan: 5 star
    Hydro girl:4 star
    Geo girl:4 star
    Kaveh:4 star (maybe idk)

    Because the first character on a region trailer should be coming first like lyney and lynette freminet

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  5. I dunno. Atm I don't like the direction it's taking. At the beginning Genshin was a tame fantasy world. But Natlan kinda ticks off all the boxes of things I don't want for Natlan. Dinosaurs (whyyyy???), graffiti, sooo many colors, the enemy designs?? They look like prehistoric street & motorbike gangs. The travail trailer and Genshin manga just painted a different picture for me. Those (new?) design choices make you wonder why tf Natlan was this mysterious up until now and why no people of natlan showed up in the rest of Teyvat. Also the music get's too much edm… Why, when it's a region with dinosaurs?? Shouldn't it use the most basic instruments and create magic with that? Remurias music was quite disappointing, too. It's good music, but not in context… In Inazuma it did make sense > electro-nation. Ahhh… hopefully they will prove me wrong. I'm still curious for Natlan and I hope I'll be able to get used to the things I don't like atm. Or even better: maybe they'll grow on me or I start to appreciate them, when I get to know the "why" for their choices.

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