5 Changes Mihoyo Should Make To Genshin Impact



#genshinimpact #animerpg #openworld
Let’s talk the 5 changes to Genshin Impact that could take the game to the next level.

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50 thoughts on “5 Changes Mihoyo Should Make To Genshin Impact”

  1. Yeah coop sucks in this game atm sad that was one of the main reasons i got in to this game i had like 15 friends playing when the game first came out and im the only one left because there isnt enuff coop content.

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  2. I think some kind of COOP Raid would be awsome with 4 players in a party but all 4 player can use all 4 Characters in the Team and the Boss should have like 10mill HP and the rewards would be artifacts with shity rolls like before and you could use resin to get a little better artifacts 😀

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  3. since the beginning of the game, i always write in their survey to remove leylines from resin and just make it a daily, that way sure i cant focus on farming the leyline, but ill have a daily income of xp scrolls and mora that i can experiment more with other characters or weapons

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  4. More things i'd add is better drop for weapon craft material (i mean the one only weekly bosses drop), i've done all weekly bosses from day 1 of the game launch every single week and got 0 drops of weapon mat, also would say we need a way to level up our characters without the need of using books and more, just by killing monsters, so the ones that don't want to grind character exp can go and use books, but ppl with more time to spend can just level them up by killing mobs, also i want to be able to change key binding as well. Now separately i'd add that when you play in computer or consoles your character hits to where you've got it looking, instead of hitting to some random place/mob, many times i'm about to kill a mob that's the bigger threat and then the character just randomly hits another one..

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  5. I love that it's free to play and accessible to anyone. That shows that they want the game to be enjoyed by as many people as possible. I think they NEED to do better about rewarding players and stop timing gating. If I can't play a game for more than 20 minutes I'm going to stop logging in very soon. They have to decide on one business strategy. Currently they are operating under daily logins, character banners, weapon banners and resin refills.
    If I can't upgrade my characters for 6 months I'm not pulling on new characters. If I can't garentee a weapon for less than $20 then there isn't a chance in hell I'm spending money on it. And there's no way I'd pay for resin. I think $100 for a fully refined weapon is still no shortage of money. Giving us more freedom to play would only encourage more character wishes.

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  6. Its a bit of a small thing and probably does not matter as much with the amount of grinding a single character can take but having more than just 4 party setups would be nice would be nice. Its just always bugged me especially with the fact that there are more than 4 elements itd be nice to not have to constantly switch whole setups around and you had more freedom to work with them. I 100% agree on pretty much everything as well probably more important than this but its honestly a pretty small thing that I think would be easy to do

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  7. What happened to the push behind 2FA? People are heavily investing time and money into their accounts. Mihoyo wants player retention? Making sure people don't lose their own accounts is a very simple way to keep people playing.

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  8. Fun fact, at honkai impact which is a MiHoYo game that is running for a long time has a better weapon banner with the guaranteed weapon banner after 50 pulls for the featured weapon. unlike Genshin you don't need a copy of the weapons to make them stronger like wtf is wrong with MiHoYo to give us this unforsaken awful weapon banner when they already know the deal with their other game? like what is wrong with them! in Honkai featured character guaranteed after 100 pulls and featured weapon after 50 pulls seems legit. but in Genshin what do we really care for in that game? a stupid weapon that might boost your character by 20-30% more with the same amount of summons just to get a pity summon that may or may not give you the weapon you want? or the guaranteed featured character after 180 pulls? 90 if lucky at the 50 50 pity.

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  9. Mihoyo should be more generous if its someones birthday Not only giving them 1 whole fragile resin and a birthday cake we cant use. In other words The cake looks like its only for inventory decoration hmmp

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  10. They should make another world that everyone can join and work together on so that we can like get more primogems leveling up that world and our own world as well as leveling up our ar level

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  11. My schedule when I was Ar 1-40
    8am-10pm of grinding for chest and rank experience

    My schedule now as an Ar 50
    8am-9am… just do dailies and ley lines or boss than come back tomorrow…the point is that this game is now boring like we've been waiting for 3 months for the next story but mihoyo keeps giving us events and no further notice on the next story content

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  12. My only suggestion is something none would want but I'ma ask anyway

    1free multi a week
    In which case my reasoning behind it is mainly because some of us aren't lucky when getting characters or getting good weapons we could literally go up to 30 multis with money from our own pocket and we get like one or two of the characters that we need and then get nothing for the rest…

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  13. There’s no reason why the new region has to take literally 1 year to be released. Mihoyo and all other gacha games live and die by daily log ins right? That’s the goal. Why aren’t they worried about people getting bored and skipping logins and eventually never coming back because they broke that streak? The next 2 weeks will be literally no content and I have no hope for any other events outside of a new region again

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  14. Hmm pulling from what we do in animal crossing when we complete our island. Customization! Imagine if we can buy an house or apartment and customize the heck out of it. And you need to do different challenges to get decor. And don’t make it resin locked either, maybe a daily limit but not resin

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  15. More playable character quests. The lantern rite commissions would have been a lot better if it involved Liyue characters like Xiangling, Xinyan(who was in the Lantern rite trailer), Ninguang, Beidou, etc. Biggest festival in Liyue and we didn’t interact with any playable characters.

    We got a letter from Beidou without actually meeting her in the game. Need more Dienslief like quests.

    Completely agree with Coop. I play with friends and a coopable abyss of some sort would be what this game needs. You can even adjust the rewards so solo players are not losing out too much.

    Need more areas to explore too.

    Overall we want to continue to play this game. It was amazing but now it’s becoming more like a maintenance project than an enjoyable open world game.

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