These Banner's for Clorinde and Alhaitham… | Also Emilie is Best Girl | Genshin Impact



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Small Edit clorinde weapon is 674 base 44 cdmg +20 so like 64cdmg my bad

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28 thoughts on “These Banner's for Clorinde and Alhaitham… | Also Emilie is Best Girl | Genshin Impact”

  1. Not pulling the only reason i pulled at all this month is because i wanted C6 kaeya out of the shop. I lost 50/50 for wanderer and that's what i wanted. Didn't want to wait until x-mas to finish C6.

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  2. Wow, it's almost like multiple characters exist to suit different people's tastes.😮

    Clorinde is way hotter than Emilie, in MY opinion, but I'm glad HoYo figured out how to hit your buttons too. 😂

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  3. When 4.7 drops, I will first check Clorinde's E duration. If it's still 7.5 sec, I will just skip the banner. Not to mention, the banner has no desirable 4* (cons). Wasted of time and money farming for her AFs and materials. I don't care about her damage but why nerf the fun part of her? If her cons extend the duration, I would happily pay for it even though it is a bad business practice for us. Btw, after seeing 4* in the banner, i went to top up for Yinlin. lol

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  4. ever since mihoyo just took a massive hit inside their brains new 4* are a hell to get cons because they are on the least popular banner and no one summons for them except that one guy who summons on every banner. Also Emilies design is a big yikes. None of the colors mix well together. Blond and green? hell no. we got robbed and puked on from the concept arts.

    Also where the hell is Kaveh. Like theres no reason for him not showing up

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  5. Emily's kit.

    Normal Attack: Shadow Chaser

    -Perform up to 4 consecutive strikes.

    Charged Attack

    -Consume a certain amount of stamina to perform an upward slashing attack.

    Plunging Attack

    Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG on impact.

    Lvl 10 skill for Normal, Charge, Plunging attack:

    1-Hit DMG: 96.0%

    2-Hit DMG: 88.7%

    3-Hit DMG: 117.2%

    4-Hit DMG: 148.5%

    Charged Attack DMG: 180.5%

    Charged Attack Stamina Cost: 25

    Plunge DMG: 126.4%

    Elemental Skill: Extracts and Fragrances

    Create a Casket of Soft Light, dealing AoE Dendro DMG.

    Casket of Soft Light

    Intermittently fires "Pure Dew Breath" at nearby enemies, dealing Dendro DMG.

    When nearby enemies are affected by Burning, it will intermittently generate "Aroma".

    The Casket of Soft Light will collect nearby Aroma. When it collects 2 Aroma, its level is raised, and when it fires a "Pure Dew Breath", an additional "Pure Dew Breath" is fired, and increases the damage dealt by the above attacks.

    Only 1 Casket of Soft Light created by Emilie can exist at a time. The Casket's initial level is 1, and it can be raised to 2 at most.

    Arkhe: Pneuma

    At specific intervals, when Emilie creates a Casket of Soft Light, she will send down a Spiritbreath Thorn in front of her, dealing Pneuma-aligned Dendro DMG.

    Lvl 10 Skill DMG: 84.7%

    Casket of Soft Light – Level 1 DMG: 71.3%

    Casket of Soft Light – Level 2 DMG: 135.0%*2

    Casket of Soft Light Duration: 22s

    Spiritbreath Thorn DMG: 69.34%

    Spiritbreath Thorn Interval: 10.0s

    CD: 14.0s

    Elemental Burst: Fragrance Interpretation

    Destroys any Casket of Soft Light present on the field, creating a level 3 Casket of Soft Light.

    During its duration, the level 3 Casket of Soft Light will not collect Aroma, but will continue to fire "Pure Dew Breath", attacking enemies within its range, dealing Dendro DMG. During its duration, "Pure Dew Breath" will drop every 0.3s, and each enemy can only be targeted once every 0.7s.At the end of its duration, a Casket of Soft Light will be recreated. If a Casket of Soft Light that had absorbed Aroma was destroyed when casting Fragrance Interpretation, the created Casket of Soft Light will inherit the previous Aroma and level.During the duration of Fragrance Interpretation, the elemental skill "Extracts and Fragrances" will not generate a Casket of Soft Light.

    Lvl 10:

    Casket of Soft Light – Level 3 DMG: 252.5%

    Casket of Soft Light – Level 3 Duration: 2.8s

    CD: 13.5s

    Energy Cost: 50

    A1 Talent – Aftermath

    Each time two Aromas are collected by a Casket of Soft Light, the Aromas will be consumed, and "Clear Dew Fragrance" will be unleashed, dealing AoE Dendro DMG equal to 500% of Emilie's ATK. This damage is not considered elemental skill damage.

    A4 Talent

    When there is a Casket of Soft Light on the field, all party members gain 85% Pyro RES towards Burning DMG.

    Utility Passive

    Emilie's DMG towards enemies affected by Burning is increased by 36%, but DMG towards enemies affected by Quicken is reduced by 90%.

    Constellation 1

    The damage of the elemental skill "Extracts and Fragrances" and "Clear Dew Fragrance" created by the passive talent "Aftermath" is increased by 10%. The latter effect requires the passive talent "Aftermath" to be unlocked.

    Additionally, when nearby party members trigger Burning or deal Dendro DMG to an enemy affected by Burning, an additional Aroma will be generated. This effect can only occur at most once every 2.9s.

    Constellation 2

    When a Casket of Soft Light created by Emilie collects Aroma, Emilie will gain a stack of "Special Blend". Each stack will increase Emilie's ATK by 18%. "Special Blend" can stack up to 2 times, and the duration will be calculated independently.

    Constellation 3

    Increases the level of "Extracts and Fragrances" by 3. The maximum upgrade level is 15.

    Constellation 4

    The duration of "Fragrance Interpretation" is increased by 2 seconds, and the interval between enemies being targeted is reduced by 0.3s.

    Constellation 5

    Increases the level of "Fragrance Interpretation" by 3. The maximum upgrade level is 15.

    Constellation 6

    When casting "Extracts and Fragrances" or "Fragrance Interpretation", Emilie gains "Fragrance Retention" for 5s. During the duration, when Emilie performs a Normal or Charged Attack, she will generate one Aroma, and Emilie's Normal and Charged Attacks will be converted to Dendro DMG which cannot be overridden. Additionally, the damage dealt by Emilie's Normal and Charged Attacks will be increased by 250% of her ATK.

    "Fragrance Retention" will be cleared after four Aromas are generated, or once the duration ends.

    This effect can be triggered once every 12 seconds.

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  6. "Tighnari doesn't really have 4*star options (weapons)"

    Slingshot being a 3*star weapon laughing in the corner because it's better on Tighnari than all the 4*star options and situationally better than some 5*stars :')

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  7. Hey Sekapoko!

    Forgive me as I don't play Genshin so I should not be here 😅

    So back in 2020 I got hooked on this one game called 7DS: Grand Cross, and as I always do I searched up YouTubers etc. I come across this Sekapoko guy. He is friendly, funny, does gacha pull videos, news videos, highlights, streams etc.

    I also find Kabuki whose content I also loved.

    I will never forget the day I was in your stream and you ended up fighting me in arena lmao.

    I sadly quit 7DS GC without looking back as I was scared I'd go downhill spending wise and wanted to escape before it was too late. I regretted some of the friendships I abandoned and miss my old guild buddies.

    7DS was my first day 1 gacha, and creators like you + my guild buddies showed me how awesome gacha game communities can be, so thank you man and I am so happy your channel is thriving.

    Wish you all the best in your future endeavours and may you live a healthy, happy life.

    Sincerely,

    Ice LN

    Reply

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