The PROBLEMS with Genshin Impact …



We’re going to address some of the issues that we have in Genshin Impact. Here’s what I think!

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46 thoughts on “The PROBLEMS with Genshin Impact …”

  1. I like the state of the game now, because it is the perfect game for working adults who have no time to play games. The fact that it is an easy game and not many things to do other than resin is perfect for busy people. If they add too many permanent end game stuffs, that's where I will quit, just like how I quit Honkai, because there are too many things to do and it becomes like a job, whereas I have a real job and real life that I need to attend to. Down the line, I may even quit PGR if PGR has too many things to do. I have stopped grinding for pain cage and babel in PGR because it's like a job that I "need" to do everyday. So, if people says there is nothing to do in Genshin, go play other games.

    Genshin only need to do 4 commissions per day and maybe spend the resin or make them into condensed, even spiral abyss I have 14 days time to clear it. Honkai on the other hand have to clear 5 stories per day, collect coins everyday, level up valkyries everyday, level up weapons everyday, level up stigmatas everyday, send valkyries for tasks, clear memorial arena 4 times a day, clear dirac sea or abyss in 3 days, elysian realm in 1 week, open world in 3 days, universal mirage in 1 week, spend the remaining staminas and many more. PGR have to pat the construct 5 times a day, build 3 furnitures a day, send constructs for chores everyday, interact with construct everyday, level up constructs everyday, level up weapon everyday, level up memory chip everyday, clear pain cage 4 times a day, clear 3 warzones per day, spend the remaining serums and many more. I stopped playing babel in PGR because is a "chore" and I don't want to lose my sanity. People who complained about genshin is a chore, clearly haven't played other gacha games like Honkai or PGR.

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  2. The way Mihoyo stretched characters' banners rerun to the point that some characters is nearly on a year and still no banner rerun is killing my soul everytime I think about it

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  3. This game need a weekly challenge but the monsters based on spiral abyss and can be played with friend coop with more than 4 person. For the reward, it can be based on weekly boss or world boss with exp book based on leyline.

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  4. I got your point tenha i always relax and play genshin watch anime after i got home from work and i was glad that i can also do other things and not grind so much on this game

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  5. With Work life balance comes with game life balance. idk wtf i'm talking about but i hope you guys get it. Genshin is not design to be a very grindy game so that you can enjoy your time in real life with your friends and family.

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  6. If ever Tower of Fantasy and Blue Protocol are actually great game, then I'm going to leave the dungeon/raiding system to those games and just be satisfied with the gameplay of Genshin as is; a chill, exploration, elemental reactions, waifu and story type of game.

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  7. I think I have an idea that can greatly help Genshin both for us as a player and for them as a company.

    The goal is to be able to leave the possibility to the player to be able to exchange artifacts, resources, weapons and other items of the game in the form of exchange against moras only.

    This will create an economy for the game but also allow the genshin and casual tryhard to experience a whole new side of the game which is commerce.

    For example it is possible to buy from a player a weapon or an artifact with perfect stats against moras.

    This will cause players to stay longer in the game to farm and whales to spend more money to buy artifacts with perfect stats.

    By creating a trading system this will allow players to create a real economy and ensure that the co-op mode of the game is not just used to make dungeons.

    To prevent the economy from collapsing, it suffices to greatly increase the level of monsters which will prevent people from farming intensively and spoil the economy of the game with the same current drop rate which will push people to use the co-op mode of the game to join forces and create real strategy to beat the monsters.

    For solo players the drop rate of artifacts will be a little lower but will push them to play more of the game, play in co-op or spend money.

    All this economy will also allow the casual player to have the chance to have rare weapons thanks to their moras

    (PS: I'm french I used google translate)

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  8. I still haven't finished the Inazuma story quest, I have about 40-.60% completeion on the 3 islands I have unlocked. I wanted to finish exploring liyue before moving to Inazuma. If you play 3-4 hours a day, it's easy to complain that theres no content, but if you play on the weekends, you never run out of things to do.

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  9. What pulled my friends and I into genshin was the low daily time requirements. This gives us time to spend on our lives and other responsibilities. We played summoners war and 7ds for a long time and were massive whales but the time it took was really the issue. For genshin, we can whale hard AND NOT need to spend hours everyday on the game and still be relevant!

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  10. Ez. Way more resin, so I don't need to stress out and plan when to log in, and enjoy a more casual playing. More minigames to play with, that are not limited in time like events.. that do not imply grinding or have time limitations.

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  11. the game is "fine" i just want some fixes to the electro reactions cuz overload is useless superconduct is only for physical builds and electro + hydro is ok , the game just need a multiplicative electro reaction like melt/vape

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  12. I want more abyss levels, some sort of weekly or monthly boss raid bc sometimes the content gets very stale when youve used up all the resin to grind. The boss raids dont even have to give primogems either,it can be mora. i just want some content to grind through and play and also have a little bit of a challenge with bc the outworld monsters die so easily with my lvl 90 max talent characters lol

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  13. You know dude?
    I've been thinking about this too.
    Some of genshin players (especially in my home country) are known as the most extremely toxic community in the fanbase, You're right about being busy IRL and have a small portion of time in their daily. So much stressful life I can imagine, that makes they became so toxic, and sometime lose their sanity while reading the community news or twitter or whatever..

    This is the reason why the game is so beautiful, yet relaxing. So these people can relax their mind inside the relaxing non-competitive game.

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  14. The problem is there is nothing to do after floor 12 abyss. Its not about more game time but more objectives or goals to strive for. Why even bother pulling for characters? theres nowhere to use them.

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  15. It’s a casual game, if you play very regularly for hours a day, expect to be too ahead and want to quit. A botw style game can only pump out so much meaningful content, it’s not like other mobile games where you change a dungeon back ground, add some shitty writing and change some pngs.

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  16. I still have a lot of things to do even if I am at ar 55 but this game really becomes boring. I farm the same artifact domains everyday and what I get are trash artifacts. That alone makes me sick of playing. I'm tired of farming artifacts so I just farm leylines. I hope we can get better content.

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