Marana's Avatar Boss Battle Theme – Genshin Impact 3.0 OST



Composed/Performed by: HOYO-MiX Team
©miHoYo / ©HoYoverse / ℗HOYO-MiX 2022

Sumeru Original Soundtrack
Playlist: https://www.youtube.com/playlist?list=PLEtIOnOw_h3G1OmRFImKCN4Q7giTtU9Pu

Sumeru’s Withering Zone 1 (Version 3)
Marana’s Avatar Boss Battle Theme

Extracted from the official Genshin Impact Version 3.0 pre-installation (8/22/2022).
#SumeruOST #GenshinImpact

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30 thoughts on “Marana's Avatar Boss Battle Theme – Genshin Impact 3.0 OST”

  1. They should force us to use traveller only in boss fights more. That way they can actually make the fights harder. Because with just traveller you gotta learn how to dodge and think about stamina consumption kinda like dark souls and also put some investment into the main freaking character as it should be.

    Currently with OP characters like Zhongli absolutely nothing in Genshin world scares me the way it did before I got Zhongli. Like I remember the dread before fighting Childe and Raiden shogun with my scrub starter team. Damn it was so hard. I especially failed so many times at the Raiden fight. Phase 1 was kinda cracked against casual players with scrub teams. I thought we were meant to loose until it made me do it again. Then I realised I need to bring her HP down to a certain level to kick off second phase and that yes we were actually supposed to beat her, it was not a confirmed loss situation. So I actually did some farming levelled up my starter team and became a proper player from a completely causal player. It was really something.

    I mean Zhongli is literally my favourite character don’t get me wrong but he trivialises the entire game. You’d be scared of nothing if you have him. Also once you have him you never wanna let go of him. So forcing us out of our comfort zone by forcing us to only play traveller is a great way of making content harder without cheap tricks like say Cernnnous fight in FGO.

    I hope in every main story &/or world quests there is atleast one fight with traveller only. Or heck maybe another character only like we got with Yanfei and later with Xiao in the Chasm domain.

    This is the best way to make the game harder and force players to up their skills.

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  2. Please tell me that i am not the only one who is getting the vex vibe from destiny i swear even the art and map design has the vex vibe in this game i am starting to think they got inspired by the vex enemy from destiny

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  3. When i heard this for the first minutes my reaction is meh this is kinda mid for Genshin, and then that muffled bass kick coming at 01:03 give me chills and damn how could just a simple muffled bass kick make the tense raising immediately

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  4. I hope I'm not setting my hopes too high but I really hope this Archon quest will go so much better than Inazuma's. Call it a stretch but I think the fact that this world quest was so good will mean the rest of the Archon quest will be absolute fire.

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