Honest Thoughts about 3.2 Genshin Impact



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50 thoughts on “Honest Thoughts about 3.2 Genshin Impact”

  1. The patch is just average. Same-Same content. (Main Event, 3×420 events nothing new)
    But I still can't shake this feeling that the anniversary rewards is just taken back by not having any content on this patch. Also 3.2 content drought Holy! that is so early I expected it to be around 3.4 or later. But I guess It doesn't matter, Nahida will make so much money for Mihoyo.

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  2. I think what they meant is that it won't be as hard as childe first time boss fight i remember that fight in the story (specially because were probably low ar at this point) being so hard i failed a couple of times and i was actually gated from completing the story quest but that made me want to better my account at that time cause i had a goal of beating that boss to complete the story and it felt really great being rewarded not only by defeating childe but to continue the storytoo

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  3. i think they should make some hard content for people like tectone 😀 i dont even bother to finish the spiral abys as at 12 it just irritates me to do them lol so i just finish of 11 and take my primo and leave ..i have quite a few friends who are whales who dont even bother to do spiral 😀 …everyone just does content .. and then waits for the next content .. I barely have time to finish the content in sumeru .. there are actually some friends who are pissd that there is more content than ever now lol. For me genshin was always an atmost 3-4hrs a week game . but no harm in making hard content for people who want to play longer.

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  4. Regarding Mihoyo telling their stream hosts to act like they are stressed is RIDICULOUSLY NORMAL. Its a Chinese company. Acting, albeit obvious is something "acceptable" for the Chinese people.

    It is vexing, yes. Irritating even for others. But then again, its Chinese, the land of fakes, imitations, and flying sword fights being reverred as cool and realistic.

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  5. Mihoyo tell the VA to tell the view about the difficulty? Nahida VA, maybe they tell her. But I doubt if they ever tell Zach Aguilar (Aether VA). He's a very casual player himself and that might be his honest opinion. He's been playing for years and he's still in the Chasm.

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  6. On a scale, it’s a 7.5. However as a whole for the 3.0 series I think I might be okay. I’ve been informed that there’s possibly a lot coming for the next patches.
    So I’ll just hold out.

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  7. Yes, maybe permanent high difficulty challenge like platinum rank would be good, or even more. Im not going to try that because I failed to reach gold rank on the last challenge of hyakunin ikki. I also havent 36 stars spiral abyss

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  8. I am a casual player by definition basically. Lol
    I uploaded my thoughts on the genshin direction on Rumble @ GabrielLobo.
    Let me know what you think if you can spare some time watching it.
    Vid name is
    Genshin Impact's Casual Player
    On Rumble
    Channel name is GabrielLobo.

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  9. One thing they could do, that I've suggested in other videos, is provide a variety of different content people can choose between every two weeks to earn those 600 precious primogems. Because saying "We're not going to add more permanent content because it causes anxiety", while people are stressed because they can't get those and in their minds it's important (because those count as a discount on your next new character, and every skill level likes getting those) is dishonest.

    Rather, if they made it so you could do, say, Spiral Abyss, or one of three cycling tester combat events (hypostasis, meet set objectives, turn up skill requirements to get a set high score) or clear something akin to Labyrinth Warriors or that event where there are different challenges you click in that misty looking dungeon with pre-set characters (can't think of the event name) it would be more likely that people could find an adequate way to enjoy the game, whether that's just some more chill combat or whether that's putting all their hard work to a legitimate test.

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  10. With the lack of time I have lately and the level on which I give a shit about Genshin is fading. Hoyoverse is kinda forcing my hand by making me not really care all that much. The Archon quest is the only thing that really means anything to me anymore. Genshin is getting boring and I'm starting to just dump resources on random characters. The game can be fun, but its losing any meaning for me.

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  11. I enjoy genshin for everything they are, but I also like to be challenging. Hopefully they would change their minds and add numerous challenges at least were not reaching the end yet tho heh

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  12. I think people forgot, CN has policys that limit players play time in mainland CN..(i think its like 3hrs max on the weekend) since they cater specifically to that audience. The result is we all get shafted everywhere else

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  13. you know what they should add in the update an option to switch to the other Traveler (Lumine > Aether or Aether > Lumine) even if its an option thats added as a paid option id pay for it picking aether is the only regret i have playing this game

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  14. I can't even do extreme, but I like the fact it is there so I can try to work on my builds and team comp. The hypo event was the event that made me max out many characters I would never have used.

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  15. Nahida carries it for me. I'm so far behind in the games story that I hardly have the motivation to play it anymore. But I'm definitely getting a Nahida, lest the world feel my wrath (or my wallet, one or the other)

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  16. I still refuse to play new games by them or spend since they won't drop any endgame. A lot of my friends feel that way, but there is still an idea that it is too early to honestly consider end game content. They might reopen this idea nearing the end of the story. They want money after all, and when the story is done – it's kinda gonna dry up after that for the most part.

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  17. I do think general events should have the bigger/main rewards at a low threshold, but there should really be some sort of rewarding end-game loop. I ask for it at the end of every damn survey.

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  18. Would definitely like a permanent thing where there's this like simulacrum where we can spawn enemies and set their difficulty level. Remember that event where we had to fight 3 Magu Kenkies, that was lit bro.

    Reply

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