Genshin Impact vs Wuthering Waves! Plunge Gameplay Comparison



Wuthering Waves Vs Genshin Impact
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20 thoughts on “Genshin Impact vs Wuthering Waves! Plunge Gameplay Comparison”

  1. I like that wuwa has more individuality, no two character plays the same. Not even shared animations (except for gunner aerial attack and aimed shot)

    For example Danjin, Sanhua, Yangyang (medium, female, blade) same model and all blade user yet they have their own playstyle. 3 distinct characters

    If we look at genshin, their animations are tied to their model. For example Diluc & Eula (Tall, Claymore). They share the exact same plunge, charged attack animations. What determines genshin characters are their height model and weapon used. Some even ignore the height and just affected by their weapon. Prime example being the catalyst. No matter if you're short or tall, you turn to orbs when you plunge. The only difference is color of the orb (element). There's no differece between barbara, kokomi & nauvilette when they plunge

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  2. What I like the most is their idle animation on the weapon section. Even though characters have the same weapon type, they do not have the same idle, Yangyang and Sanhua for example which is both sword user

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  3. Genshin is great man and love the idea of elemental reactions which is the only thing thats interesting about the game… The only problem for me is not having endgame content, and the artifact system is hell…

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