Genshin Impact – 2.3 Spiral Abyss 11 & 12 Full Run: 3 Maguu Kenkis and Super Agile RiftHounds!!



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0:00 Monster Lineup
0:30 Floor 11 Character Selection
0:46 11-1 First Half
1:24 11-1 Second Half
2:04 11-2 First Half
3:28 11-2 Second Half
4:07 11-3 First Half
5:04 11-3 Second Half
5:25 Floor 12 Characters Selection
5:44 12-1 First Half (2 Thundercarven Rifthound)
6:49 12-1 Second Half (2 Rockfond Rifthound)
7:29 12-2 First Half (2 Geovishap)
8:04 12-2 Second Half (3 Maguu Kenki)
8:58 12-3 First Half (Ruin Cruiser, Defender & 2 Thundercarven Rifthound)
10:35 12-3 Second Half (1 Rockfound Rifthound, 2 Whelp, 2 RuinGuard)
11:31 ​​Artifacts, Constellation and Talents Showcase

#GenshinImpact #SpiralAbyss #IonStorm

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28 thoughts on “Genshin Impact – 2.3 Spiral Abyss 11 & 12 Full Run: 3 Maguu Kenkis and Super Agile RiftHounds!!”

  1. What do you think of this new 2.3 Abyss Rotation? Share with me your thoughts in the comments section below!

    I must mention for 11-3, please be reminded the hydro mimics will explode upon death. If you mass kill them and unable to escape from the explosion, there is a chance you will die if without shield.

    Otherwise for Floor 12, I knew the Rifthounds were annoying since they bleed all your characters on hit (Corrosion), but I did not expect them to be so agile as well. Prolonged fight is definitely a war of attrition.

    Lastly, these 3 Maguu Kenki first appeared during the Vagabond Sword event. It does not appear to have the requirement to kill all of them at once but do take note each of them has over 1 million health. Fortunately they are grouped up fairly tightly for aoe damage but they always hit very hard.

    Best of luck in everyone's conquest in the 2.3 Spiral Abyss, and stay tuned to my random combat videos of this new abyss as well!

    -IonStorm

    Reply
  2. man when other ppl play, it looks so fvking easy and fun but when i try it, im sweating and panicking like hell, i keep getting killed by those 3 bullies .. not fun at all 🙁 Imma just go to sleep and try again tmr lol. thanks for the vid ! the run was smooth and amazing !

    Reply
  3. Floor 12 seems gonna makes me less rage now. No more stupid maguu waiting 10 seconds to stand up, no more stupid ruin hiding in the ground, and no more fatui agent trolling me with invisibility.

    Reply
  4. Your c6 qiqi actually winning. The floor 11 chamber 1 is giving me pretty bad old abyss memories. Looking forward to more weird comps including different healers in floor 12.

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  5. Had to do like 3-4 retries on the mango kinky trio I suck at dodging and I'm annoyed at the wolves staggering since it's going to miss my Ayaka burst

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  6. I really like this new version. The last 12-3 with its goddamn rng was the most annoying thing I've ever seen in Genshin Impact. Compared to that, this one seems more enjoyable and the 3 kinky kenkis are a nice addition since it's way more aoe focused than the previous one. Also the flying dogs are cool because they favor ranged characters like catalist users. I think this abyss is the coolest one so far… until they add the new abyss pyro lector that looks cool AF😎

    Reply

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