FINALLY MiHoYo Might Change RESIN SYSTEM and REWARDS from 2.5! | Genshin Impact



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In This Video we talk about NEW Resin Changes!,2.5 Info, Daily Primogems Increase & BIG Game Impacting Decisions with 2.7 Chasm Info!
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41 thoughts on “FINALLY MiHoYo Might Change RESIN SYSTEM and REWARDS from 2.5! | Genshin Impact”

  1. Idk I'm not tryna be picky but hope they will add a everyday reset achievement
    Where we could get atleast 100-200 primos or every resin spend there will be 5-20 primos so atleast we could get 0-320(or more) primos a day(in 30 days it's like 60 pulls.idkvsome of you might think I'm getting too greedy,but
    Stfu do you think 3 months(15k primos or less)of saving primos just to lose 50/50 is good it's literally like selling your time to a demon bruh

    Well atleast they're stepping it up little by little:)
    Hope this is true too

    Reply
  2. Increasing the resin cap is good for those who don't play on a regular basis. If you play at least 1-2 hrs daily, you might not even reach the cap. To me it isn't really helpful unless they speed up the generation rate from 8 mins/resin to 6 mins/resin (240 resin every 24 hours).

    Reply
  3. Now that Ive reached that stage where I need to use a lot of resin daily, Ive realized how much of a problem it truly is. I love these games where you can farm / grind for materials, but with genshin i can only do it for half an hour at max. Its really boring not being able to do and get anything. I hope they lower the resin to 1 per 4 minutes or something like that. And to raise the cap so i can let the resin sit there for a while and then use it all.

    Reply
  4. well increase resin cap to 200 isn gonna help much, i prefer reduce from 8m=1resin down to 5m only or just even 6m if mhy think it'll break the resin system

    Reply
  5. An increase to daily resin (something like 320/360) or short resin timer would b better bc there’s weekly bosses, small bosses, mora/exp books leylines, talent books, artifact domains, weapon domains. Basically, there’s so much that requires resin to b able to progress characters, it’s so slow as is. Ofc I know primos r important w/ more character banners coming out bt resin is ESSENTIAL.

    Reply
  6. Other than the decreased time for resin regeneration, I would also love for the resin cap to be increased. Resin takes 21 hours to cap, and as someone who plays at the same time it's infuriating to come back to capped resin and knowing the rest was wasted.

    Reply
  7. More primogems, yes please! I'm f2p and i often think: oh no, out of primos again.. and can't even reach the 50/50..🥺 Reduceing the costs of resin is also a good thing because… yea it's just too much.. (i mean.. 30-60 resin for each single boss fight…) 😤 I hope this will be changed in future updates. 😁✨

    Reply
  8. Off topic, but lofi type of music and your high energy voice mix up is not really a good choice I'd say.
    It's like trying to mix oil and water. I felt like I've been getting yelled by a school janitor.

    Reply
  9. I'm down for both of those things. I now have 38 characters. More resin is awesome! Just yesterday I won the damn pity lottery on my final ten roll on the Xiao banner. Xiao AND Qiqi, both new characters for me. Sorry about the flex, that's the first time I got that. Anyhoo… this would be VERY welcome changes. That said, I agree with what people are saying. The Resin cap isn't the way to go, we get 180 resin right now in a solid actual 24 hours. I know because I have it calculated out, and that's how I keep my "cap time" from wandering across my clock. It's 180 in 24 hours. They need to increase the RATE of Resin recharge and the cap. To give more Resin per 24 hours.

    As for Primos… Being a Welkin+Hymn Dolphin… commissions give us 60 primos a day right now. They make that 100, and that'll be 190 with the Welkin. 1 wish a day solid, with a "rolling" 30 each day which will indeed accumulate nicely. I'm a "Certified Primogem Accountant"… that 30 a day would translate to 900 in a 30 day period, or 5.6 wishes. Combined with all the other sources of primos… ALL the other sources, I will not give you a spreadsheet… but it will basically amount to me generating 70+ rolls every three weeks on the clock. There's nothing wrong with that! Right now I clock about 60+ in that period, and often enough have to drop an extra $20 to hit pity.

    Reply
  10. By now I've reached the point where I won't believe this even after MiHoYo's main site announces it. It's been desperately needed since 1.0, it's FAR TOO LATE now, the damage has already been done and player's hopes are gone.

    Reply
  11. They should do decrease the refilling time of resin or decrease the amount of resin for bosses😂increase resin limit wont be good because the refill time is too much 💔

    Reply
  12. Its the resin for me I've downloaded epic 7 and having blast. I play games I never touch( Spiderman, brawlhalla, etc) all because genshin just has nothing to do once you have used all your fragile resin

    Reply
  13. I have been playing since the last day of 1.5 , currently i am ar55 (almost 56) and i play every single day for 10-12 hours . AND because of this resin system I only have 2-3 characters built, i have terrible luck at getting good artifacts but i actually somehow get every character i like (im only a welkin buyer) aand we all know how long upgrading talents take. So i have at least 9 characters i neeed to build now, imagine how hard it is to focus on building them with only 160 resin per day. I'm sure im not the only one who has this problem so they should really do something about this. I'll be reallly glad if they do something because at this point the game is more annoying than fun…

    Reply
  14. This is not my idea but it's something that I really liked and hope it's added in-game
    Basically they should increase the resin capacity to 240 and reduce the time of resin generation to 6 minutes so that we can get 240 resin every 24 hours
    It makes a lot of sense and it'd make life SO much easier

    Reply
  15. They should change the resin from daily max (160) to weekly (1,120) and during weekends the resin refill rate should be 2x. Also max condensed resin to 10. Not everyone can play Genshin on a daily basis and logging on to see 160 resin after forgetting to condense/use it may feel frustrating, so this change would allow people to take breaks for a few days, but also feel refreshed when returning.

    Reply
  16. Bigger bowls literally does nothing. We need fast refresh for resin. If you for some reason let your resin cap out I guess increasing it helps the few that make that mistake, but realistically you’re still going to be stuck waiting 12 hours just to get 100 resin

    Reply

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