Emilie Best Builds Explained In 4 Minutes! Artifacts & Weapons



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00:00 Artifacts & Stats
03:12 Weapons

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43 thoughts on “Emilie Best Builds Explained In 4 Minutes! Artifacts & Weapons”

  1. I don't think refreshing the lamp with skill instead of burst every other rotation will be that detrimental for 3 reasons:
    – if we assume 2sec of lamp being back to lvl 1, then you are basically missing 2 sec of lamp lvl 1 (very low damage) and 1 sec of lamp lvl 2 damage when the lvl 3 lamp is on field. That doesnt compensate obviously, but that's not negligeable.
    – are we sure the lamp still attacks during the 2sec animation of the burst cast time? If not, pressing burst is also a further loss of 2sec of lvl 2 lamp DPS (+ passive obviously)
    – 170ER is a lot, It's just a lot, she doesn't need them, she has an alternative, in some situation it won't even matter (finishing a floor at the end of 3rd rotation for instance). Just build damage with these substats at this point.

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  2. Soo ummm question I have that event weapon but it's not r5. So should I just use my r5 dragons bane? Because like it's gives 36% damage boost if enemies are affected by pyro so does burning count as pyro application?

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  3. i am SURPRISED that they didn't make her buff Burning, which would also open the avenue to create a constellation that stacks with Nahida's C2 creating absolutely absurd damage ticks
    really you need "converts stat to burning damage" and "heavily reduces burning damage taken" passives with dendro application that potentially accelerates when enemy is burning in order to deny synergy with quicken/hyperbloom

    sure this would create a Dendro unit that mostly deals Pyro damage, so that may be a reason they didn't do it this way, but i don't really see a problem with that, especially now that Firefly exists in HSR and Harmony Trailblazer makes up 75% of her damage

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  4. The devs really missed an opportunity making "burning teams" a thing, instead of "teams that require burning for no reason and don't interact with it". Easy skip for me and if they change their tune in Natlan and burning becomes a thing I'll consider her on a rerun.

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  5. I looked at 2 build guides for Emilie and one had an atk goblet as her recommended. Is this actually a viable option? Are there scenarios where atk could out pace or be on the same level as a dendro goblet? I have both but I wanted to know before I start leveling as I am poor.

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  6. I've seen the Genshin community downgrade Kazuha, Kokomi, Yae Miko, and Nilou before, and look how amazing these characters are now. I never fell for that hate bandwagon, and never will.

    Emilie, I'm saving my one last pull to a guaranteed gold for you!

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  7. boring gameplay , doesnt even change the reaction and BiS dependant ? thats a skip for me

    fontaine been such a flop for me gameplay wise outside of xianyun (and lets say maybe navia with her double shotgun and liney with his burst + charged shot playstyle but i didnt pull either)

    wrio, feel bad to play without c1
    neuvilette press one button and move like ur stuck in T pose
    arlechinno : plain old spam autos and thats it, clorinde is ayato
    furina (which i love but gotta be honest) chiori emilie just press E burst and cya
    sigewine, well, lets not talk about sigewine

    units are strong but so boring

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