Genshin probably has one of the most charming anime shading styles to date – And, fortunately there’s a really easy shader out there that anyone can learn to use quickly. learn everything you need to know about it in the next 3 minutes!!!
Genshin Impact Shader Link:
https://www.artstation.com/marketplace/p/9nrrR/genshin-impact-character-shader-for-eevee
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Blender MODELING SERIES: https://www.youtube.com/watch?v=mBSDB1EYGAU&list=PLZpDYt0cyiutkKkIZgrja6Hdr9e5prBsu&index=9
Blender RIGGING & ANIMATION SERIES:
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As always, thank you so much for watching, please have a fantastic day, and see you around!
– Royal Skies –
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source
Art Station Download Link: https://www.artstation.com/marketplace/p/9nrrR/genshin-impact-character-shader-for-eevee
After giving it some thought, I decided it was important for you to have this shader as a "backup" in case the Guilty Gear style is too complicated for you. This is a VERY nice shader, and operates with the basic standard UV Texture mapping techniques that most of you probably already know. So, it's a good simple alternative for any casual Blender User that doesn't want to dive to deep into the more complicated styles 🙂
Also, a manual is included with the shader. It's a perfect tool for anyone interested in understanding the core details of how the shader works and how to use it!!
I'm gonna steal some ideas from this~
This may be a dumb question but I'm a big noob so… Does this work with handpainted textures? Also in order to have some parts of a model be metallic and others to be skin or sth else I assume they'll have to be separate objects?
So good, but the name its right? imact? no matter, good job!
You gonna be done with the weeabo crap soon? I'm hungry for something useful.
NSFW cg artists: It's free real estate
So can it work with cycles?
Now I just need to figure out how to combine this with my watercolor shader without it transforming into nightmare fuel to get the look im going for.
Can't find an included character.
How to use it in unreal engine?
Noelle apears in gachapons , soup and now in tutorials
I think the Granblue Fantasy Versus shader is much better than Genshin Impact, But it's more complex considering the many layers of shaders.
Amazing
I am still more like blue reflection shader (PC).
can you make that too?
if possible for unity too (HDRP, LRP, or previous before that is fine).
i am not an artist and confused how to make this shader.
I wish I bought it instead of wasting time doing just as good (and better if I say so myself) and listen to you. I just hate thinking about spending money when I'm confident in my skills.
THATS WHAT I WAS WAITING FOR HALF A YEAR
isnt this just cell shading
This is a really, REALLY good tutorial, thank so much man
Imagine the MMD potential of this, for Genshin videos it would be seemless.
DUDE, IVE BEEN LOOKING FOR THIS AND COULDNT FIND A GOOD ONE SO I GAVE UP! THEN THIS POPPED UP IN MY RECCOMENDED! THANK YOU!
bro can traditional animation like anime be done in Blender ?
Not for Unreal Engine?
Hello Royal Skies, i found your's channel a week ago.. And your's course really help me a lot.. Thanks bro…
And there is one thing that always confuses me. how to set texture and UV map on an object/character.
I mean, some game characters have special textures like eyes only, or only clothes.
And your character has a mecha suit, which means it has a special texture, separate from your character's texture.
I'm god yesssssssss
I wonder if there will be a tutorial to completely recreates GI's face shading too.
I had some success baking a normal map from a separate object but I don't know if there's a better way to do it.
It just looks wrong without any way to disable self-shadowing.
I've been looking for something similar for a long time, thanks dude.
Pls make a tutorial on how to make it in unreal engine
You're a goddamned legend
Thank you~ 💙
Thank you for sharing! No offence but little bored with genshin-like unity shaders… every game uses the same thing these days. But still can use this idea to get some new things.
NOT A BROBLEM!
Saw Noelle on thumbnail. Clicked.
… New skill acquired.
This is how anime in '3d' should look like.
T-Posing Noelle is in my nightmares
This reminds me, I've been putting off playing the game for way too long now. I should go play it
Damn, I'm terrible with Blender. I'd love to see this as a postprocess shader pack or something for UE4.
How can we import this to unity?
The Legend of Neverland: THaNK YOu
Personal use means i can use on orijects for my portifolio?
Hey, I subscribed you when you were 3000 subs. Congras and thank youuuuu
we need this for Unreal and Unity!
I don't know what is this, I just see Noelle
I wanna watch klee get blended and pressed into a fleshlight.
The number of available options for shadows is quite impressive :0
Thanks, now people can create fake genshin impact leaks…