27 thoughts on “Did Windtrace Fall Off? | Genshin Impact”
I really enjoyed the current windtrace, i still play it even tho i already got all the prize, but since i start playing on 3.5 i don't get to play the normal windtrace so i can't really compare it with my own experience
That's always the problem of every sequel in any way It gets always compared to the first version and it's never looked at as it's own thing always as the sequel of said thing
Man im new to the game but when i heard windtrace i thought it was hide n seek. not a fixing a generator while hiding also giving you two lives, hmmmm i think i heard of that game before
I hate it because my game laggs and it is not fun to lose 2 healths and just get 160 coins for one game. I'm usually the first one to die and it is not my fault that my game lags in coop. I just did it to get rewards and afk'ed sometimes. Tbh it would be really fun if it wasn't lagging
Personally i liked it but also this was my first ever windtrace so I got nothin to compare to. Plus this special gave what I needed to max level the wolfs gravestone so win for me
My problem with mini games in Genshin is that I've been conditioned through many years of gaming to think that if I'm not getting rewarded there is no point in playing it. So once i got all my rewards from these events i see no point in playing the game. I feel the best way to fix this problem is to simply reward the players with small amounts of Mora once all the original awards have been collected. Perhaps 2500 to 5000 mora per match would be good. It would give us a reason to keep playing modes like this. The same is for every event mini game too. Like the music one we just had. Once i finished all the event rewards there was no point in playing it anymore. I wish they would make these changes, but Hoyo is so greedy they would never do something like that.
Ive played both versions (I joined around the second anniversary) and I enjoy them both. However, I would like if the two were separate (or atleast different modes to choose from)
I actually like it, sometimes it was boring hiding in a single spot without moving until the time ended, now we have more objectives and things to complete
I've gone from hating it to warming up to the current windtrace and this is exactly my take. Both old prop hunt windtrace and DBD windtrace should coexist.
My only smaller complaints outside of that are the ping issues and skill disparity in the people that play. I've gotten games where I'm matched with 3 AR20 players (I am AR60 with 1.1k achievements, that should tell you how much I play this game) so the side I'm on usually wins. I've also gotten games as the hunter were I have 40 ping, but I couldn't catch the rebel in front of me because they weren't actually in front of me, they were lagging. Both situations are not fun.
Now the biggest complaint by far is Dawn Winery, oh my god I hate Dawn Winery. It's such a bad map it's not even funny. I'm not even talking about it from a Hunter's perspective, Dawn Winery is MASSIVELY rigged against the rebels. The spawnpoints are too close and since the Winery has a flat, elevated ground… The hunter can just circle the mansion very quickly and look into the fields to spot any moving rebels. It's a mess, Ritou better.
Honestly I think it’s fine but I do think it’s annoying that you can’t stop the devices from signalling your position with a skill check or a mini game or something, it makes it feel way less engaging and tbh I don’t think the hunter should have 3 uses of capture I think it should either be 2 or the cool-down is longer because it’s way too easy for them to spam it in an area EVERYTIME it goes off
I really liked tthe last windtrace event and was looking forward to the nexxt 1… and then they butchered it. The new system benefits hunters more than rebels.
I really enjoyed the current windtrace, i still play it even tho i already got all the prize, but since i start playing on 3.5 i don't get to play the normal windtrace so i can't really compare it with my own experience
That's always the problem of every sequel in any way
It gets always compared to the first version and it's never looked at as it's own thing always as the sequel of said thing
Man im new to the game but when i heard windtrace i thought it was hide n seek. not a fixing a generator while hiding also giving you two lives, hmmmm i think i heard of that game before
What was that game again? pls comment it 🙏🙏
I hate it because my game laggs and it is not fun to lose 2 healths and just get 160 coins for one game. I'm usually the first one to die and it is not my fault that my game lags in coop. I just did it to get rewards and afk'ed sometimes. Tbh it would be really fun if it wasn't lagging
Personally i liked it but also this was my first ever windtrace so I got nothin to compare to. Plus this special gave what I needed to max level the wolfs gravestone so win for me
My problem with mini games in Genshin is that I've been conditioned through many years of gaming to think that if I'm not getting rewarded there is no point in playing it. So once i got all my rewards from these events i see no point in playing the game. I feel the best way to fix this problem is to simply reward the players with small amounts of Mora once all the original awards have been collected. Perhaps 2500 to 5000 mora per match would be good. It would give us a reason to keep playing modes like this. The same is for every event mini game too. Like the music one we just had. Once i finished all the event rewards there was no point in playing it anymore. I wish they would make these changes, but Hoyo is so greedy they would never do something like that.
Ive played both versions (I joined around the second anniversary) and I enjoy them both. However, I would like if the two were separate (or atleast different modes to choose from)
Among us in Genshin universe
Current version is nice, but there should be an option to play normal Windtrace
I absolutely love this version of windtrace. It's actually so much better than the old ones
I never liked Co-op events so I didn't enjoy it a bit.
I actually like it, sometimes it was boring hiding in a single spot without moving until the time ended, now we have more objectives and things to complete
I've gone from hating it to warming up to the current windtrace and this is exactly my take. Both old prop hunt windtrace and DBD windtrace should coexist.
My only smaller complaints outside of that are the ping issues and skill disparity in the people that play. I've gotten games where I'm matched with 3 AR20 players (I am AR60 with 1.1k achievements, that should tell you how much I play this game) so the side I'm on usually wins. I've also gotten games as the hunter were I have 40 ping, but I couldn't catch the rebel in front of me because they weren't actually in front of me, they were lagging. Both situations are not fun.
Now the biggest complaint by far is Dawn Winery, oh my god I hate Dawn Winery. It's such a bad map it's not even funny. I'm not even talking about it from a Hunter's perspective, Dawn Winery is MASSIVELY rigged against the rebels. The spawnpoints are too close and since the Winery has a flat, elevated ground… The hunter can just circle the mansion very quickly and look into the fields to spot any moving rebels. It's a mess, Ritou better.
It can't fall off if a godd chunk of the community disliked it in the first place. Screw Windrrace and screw the TCG
“Balanced”
shows a clip of what i assume is being out of bounds
I wanted storyline not coop games
Honestly I think it’s fine but I do think it’s annoying that you can’t stop the devices from signalling your position with a skill check or a mini game or something, it makes it feel way less engaging and tbh I don’t think the hunter should have 3 uses of capture I think it should either be 2 or the cool-down is longer because it’s way too easy for them to spam it in an area EVERYTIME it goes off
I miss hide n seek
i'm loving it, its fun to make narrow dodges against the hunter and its fun to catch the rebels all the first minute.
It’s basically dbd or idv this year, I personally like it
Current WIndtrace is WAAAAAYYY more interesting than others before. Can't imagine thinking staying afk for minutes is more entertaining.
I really liked tthe last windtrace event and was looking forward to the nexxt 1… and then they butchered it. The new system benefits hunters more than rebels.
I really liked this event, wished they didn't cap the experience.
never played the first but I really liked this version wish it was permanent but then I wish all events were lol
i didn't play first one, and not gonna play this one either hahahahahaatr4a4ar4etw4t5ewtre4
it literally stresses me out for no reason..
I personally hate this kind of gameplay and bad at it 😢