Mualani Was Actually BUFFED?! What Changed? | Genshin Impact 5.0 Beta Update News & Analysis



One final (probably) discussion and analysis of the recent changes to Mualani, Kinich, and Kachina (all hypothetical, of course)! Remember that everything is subject to change.

Timestamps:
00:00 – Intro
00:37 – Mualani Updates (Kit, Constellations, Signature Weapon)
05:51 – Kinich & Kachina Updates
06:24 – Artifact Sets Updates
07:52 – Final Thoughts

Music Used:
Song: Forest of Jnana and Vidya – Disc 1: Dwelling Where Everlasting Spring Abides|Genshin Impact
By: Genshin Impact
Watch: https://www.youtube.com/watch?v=nR6Ncfdp4AU

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Genshin Impact Themes by Yu-Peng Chen and HOYOMiX

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44 thoughts on “Mualani Was Actually BUFFED?! What Changed? | Genshin Impact 5.0 Beta Update News & Analysis”

  1. Thank god they prolong her onfield time with that two puffer fish. Hopefully, she can surging bite 4 times, coz i dont wanna use her extra na lvl 0 bite in v3 the animation is too clunky for me. I think her kit is now done and will be no changes, since I dont think the multipliers in her e skill will be buff, because it'll make her damage overkill, which I think they intend to but with her and mavuika just like how otter and furina are overkill together. I really like her and her kit because she's a nuker DONE RIGHT, she has access to a lot of crit; bis artif and ascension, so I won't be experiencing the suffering of eula, navia, and kinich users because she'll mostly crit all the time especially if you managed to get 60% crit rate. Nuker girl my primos on you!!

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  2. the phys damge bonus made sense vbeacuse it was for charcaters that have the same vision as the elements involved would get lets say in case of vape all elemental and physical dmg bonus it was worded that way.Now it buffs literally everyone besides the most shafted dmaage type in the entire game. Such a trash game OMFG 4 years and noting but dissapointment after the other. Thes people are the worst developers i ever had the misfortune of playing their game oh boy i wish i never even started

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  3. Correct me if I'm wrong, wasn't the green guy only gain and not consume nightsoul points at the start? So I think the 40 crit rate buff will be receive after his 1st canon ball because that's where he consume night soul points.

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  4. Dang. No changes for Kachina.
    Now I just gotta hope a polearm user ends up being a 5 star character whose signature weapon multiplies their damage by a good chunk based on their defense.

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  5. ANOTHER EULA NERF LETS GOOOOOO. genuinely stupid to remove the physical buff when you could just do superconduct since thats the physical debuff reaction and boost physical dmg. i think they just hate physical idk why they keep trying to shoehorn it halfheartedly

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  6. I'm still positive for Physical Meta…coz the reason that they removed the Physical Buff effect, might be because they want to make a seperate new Artifact Set dedicated for Physical Chars…since Varka & Capitano are still far on versions 5.5 or 5.6, so its useless if they put it early on the ver. 5.0 artifact sets. A separate artifact set to be released from further late versions will be more better.

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  7. should i pull for Mualani if i already have other good damage dealers? I think her animations are nice but i don't wanna regret pulling for her. And right now i'm having a hard time deciding between her and Emilie

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  8. I think people really underestimate how strong Mualani is going to be on release because of how busted she was on 5.0.0

    Like with these changes she will be a character at the same level as Arlecchino and Neuvillette (tho a little bit tricky to play correctly). Her also being able to consistently Vape without needing Burning is going to be something we haven't seen in the game ever till now.

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  9. if i already have neuvi and arle should i pull mualani or pull baizhu and yelan for neuvi and arle to upgrade my account. Because I was told by someone that Mualani would be better than Neuvi and Arle

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