2.8 is Terrible | Genshin Impact



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36 thoughts on “2.8 is Terrible | Genshin Impact”

  1. If you thought 2.8 was bad already then wait till you try to get all the chests. The amount of effort you have to put in for 2 primogems is insane (with all the island switching and such) , and many puzzles are really badly designed, to the point where I still think the solution to some column puzzles has to be trial and error.

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  2. Same man
    Im still not done with the event, only done till Fischl one and i took my time but it still felt like a chore with repetitive and boring puzzles and unnecessary dialogues, this makes me appreciate the dialogue skip function on games like Honkai and Arknights which doesn't force you to go through the story if you only wanna play for the gameplay or/and rewards.

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  3. Turns out Mona is rich. Where is that underappreciated genius thing? Looks like her talent is well recognized and rewarded handsomely thus just a twist for the sake of twist. Also would be cool if there was a fight with an evil Fischl at the end. The combat side was really lacking. Except for Diluc's event, that Dire challenge is too much for my underbuilt team.

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  4. The imbalance between quality of certain elements at this point kinda annoys me ngl. Looking at visuals and then reading through bloated slog of a story gives me cognitive dissonance 😂😂😂Also, I know it's technically not devs fault, but someone needs to either tone down the difficulty or bump the rewards(but I feel like devs are strapped here by those doing financial decisions). Genshin isn't complete open-world title, it's live-service game, doing puzzles for the sake of doing them or for abysmal rewards gonna leave bad taste in mount of olayers

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  5. This patch completely misses what they tried to sell Genshin as until now : A casual, easy game where nothing ever takes much of the player's time.
    Doing just this event's quests is more time consuming than exploring the whole Enkonomiya map+doing the quests there. Exploring the islands properly aiming for 100% without guides takes longer than exploring the entire Liyue map.
    Now, more content wouldn't be bad but this is the same amount of content, for the same amount of rewards but with more unskippable padding and time wasters and 15 times harder puzzles. How many times did we have to make Mona walk through that place while doing absolutely nothing, 3x 5 minutes? 3x 10? And that was just one example.
    The only thing this update proved is that F2P games cannot be different, they will always try to intentionally waste the player's time. And the other lesson is, intentional time wasters in a limited time event if a huge big no.

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  6. If you did all this in one sitting and feel overwhelmed with the amount of dialogue then I cant see anyone else at fault but you. This event is here till next patch.

    I did basically story then explored their respective islands before going over to the next story.

    Some are just braindead for combat events

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  7. I understand both sides of the debate on this. Personally I enjoyed the update as a whole (so far). I am a story/lore guy, so it played into my wants a bit. Yeah, parts were annoying to get through, but I took my sweet time with it. I feel like those who tried to one shot the G A A are experiencing burn out the most. I played most of the update while in the hospital so my time being logged in was sporadic. When I got home, I just continued that pace of play / stop / play until I was done.

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  8. this event was like the meteor event from before… it burned a lot of people out… and it was mainly because of Fischl… her character just burns away all your enjoyment with SOOOOOOO MUCH DIALOG! The entire quest was literally a novel…

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  9. I agree. To add to this, spiral abyys is my favorite thing to do. I 36 star it but floor 12 chamber 3 is just not fun. Up top getting frozen constantly, then the second boss just running away. Normally I repeat spiral abyys a bunch to test out new teams, and I just got Yoimiya so I would love to use different combos of her in it but this round of abyys just also sucks. Got my 36 stars and I'm out

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  10. I strongly agree with ur take. . . The dialog was killing me… nothing is wrong with lengthy dialog however it has to be meaningful and engaging to keep me interested.

    This to me was them just talking because they have mouth… it was terrible

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  11. Aesthetic-wise and stroy-wise, I loved the event. People really were just used to the fast paced gameplay so some puzzles definitely felt really stall-y specially in Xinyan's domains where you have to go back and forth and back and forth some more for a single chest… and then back and forth some more for another chest. The island exploration tho felt real good with the new island changing mechanics and Mona's 200 IQ for let's say decent amount of chests (most of us are high AR now tho so it didn't really feel rewarding for the effort put into it). It really was overall experiencing genshin content again with huge lore dumps and slightly more content with limited amount of days to finish everything… although the time is sufficient, time-limiting the content is still never a good thing.

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  12. I haven’t finished it yet, only finished fischls. I think a lot of people burned out is because they rush through it. I have been playing on and off. And characters like Mona, fischl, and Xinyan have very little exposure in the game so far – especially fischl and xinyan. Not many people care for those two, which may be why some are annoyed. But I think just because they aren’t popular doesn’t mean they don’t deserve screen time.

    The puzzles take a lot of time, but I’m fine because I play on and off. It’s for one month after all. I don’t think I will enjoy it if I do it all within 3 days.

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  13. I quite thoroughly liked the story and the concept for these new domains but overall this patch is pretty much a dead patch…. Roaming around GAA didn't feel as fun as it was back in 1.6.

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  14. I loved it lol… One of best update for me. I like solving puzzles so… Esp Mona island lol reading tablets figuring out what things do was great. The link between past and present I thought was done very well. Also really liked fishl domain, music was brilliant. Puzzle in there wasn't difficult but I thought it was smart how those puzzle fit her character, "a flaw unseen is a flaw that does not exisr". Kazuha island switching part was annoying though.

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  15. I enjoyed character story domains, didn’t bother me much and enjoyed their stories anytime you give me story to play through im excited it was like mini dlc or story dlc for characters lol it’s just after that everything in the world feels empty not interesting to explore

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  16. Isnt' it true for all filler patches, I havent login for months now, if I did I immediately close the game> Btw, can u explore Golden Apple Archipelago again withouh going through dialogues and/or story? if so I'll just come and explore it, if not, will just come by again until sumeru drops, until then genshin will be sitting on my drive for eternity

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  17. I TOUGHT I WAS THE ONLY ONE WHO FIND THE PUZZLES ANNOYING. yoimiya banner came out and i didnt even do the side quest and exploration on the island. its so boring for me and i dont wna put my time on searching on yt how to solve puzzles. the 1.6 islads were WAY more fun and i aint doing a hard puzzle for 2 primos.

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  18. I would say this is my worst genshin impact patch experience so far, the entire Mirage treasure location is so random and confusing, save up all my primogems for Kazuha and Heizou, but instead I've got Jean and 0 Heizou, the Abyss literally stupid for putting the Ruin Serpent in it, literally watching it dance for 30 seconds until I can do something, artifact farming literally drop 0 usable artifact.

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  19. I really enjoyed the event but I agree that it’s lore heavy and the dialogues are soo long. What happened to GAA being a place to have a fun, relaxing vacation 🫡 plus my head hurts so much from Kazuha’s domain lol

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  20. Yeah it was really weird…I started GAA part II late (because i got hooked on Honkai 3) and when i found time to sail around to reminince the first GAA event, i felt very empty. Went to different islands, climbed them only to find nothing here and there. The first time around there was literally so many things to do here and there and a fantastic new boss (Maguu Kenki). Tho i'm only in between Kazuhas event, i'm hoping it still keeps me engaged. I'm still holding to copium that Hoyoverse would surprise us with something since the islands will be around all month

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  21. What i dont understand, is why people got so angry about chests, because chests always give little rewards. Well for me the islands exploration was very relaxing, but i did not play the archipielago the first time it was around, so that part of the content was probably boring for people that came back to the zone

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  22. This event definitely not something i want to go though in one go . I do the event every day a litte and after 3 weeks i completed it with fully exploration.The story is fun and easy to understand , i really appreciate the devs efforts to this update but i hates kazuha and fischl domains , puzzles are usually required running around alot and holly shit there's a world quest in fischl island required me to sitting in one place and hearing unskipable dialog for 40 min straight . i doesn't like this update because i much prefer some more combat instead of dialogue and puzzle but it definitely better than 1.4 update where all i can do is shooting balloons lol

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