What if PvP was in Genshin Impact?



I hope it doesn’t ever to be honest

Music:
https://www.youtube.com/watch?v=47domTgcAZ8&t=22s&ab_channel=LucaB.LucaB.

https://www.youtube.com/watch?v=SbiynOTjxP4&t=3s&ab_channel=NedoxuNedoxu

Art:
https://twitter.com/GameMatari/status/1414224033705385985/photo/1

#GenshinImpact #GenshinImpactshort #GenshinImpactmeme

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41 thoughts on “What if PvP was in Genshin Impact?”

  1. I just wanna say that yes I know the keyboard is dirty, but I made this a video a while ago. Is it any cleaner? Well, it's dirtier I'll tell you what.

    Also yeah maybe the idea of getting juggled isn't any better than the rest of the other stuff happening in this video .-.

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  2. Also the fact that most five stars are better than the four stars, with maybe the exception of some really optimal razor builds… the meta would be pay to win. Which sucks.

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  3. They should make a pvp mode with different rules from pve.
    We already have "different modes" like the "stealth" one in some missions or the "bomber glider" in others.So they should make a pvp mode wich doesn't use artifacts, gives everyone the same base stats and a healt boost, a lock on system and the some sort of mega knockback system after a certain combo to prevent infinite juggling or stuff.
    Also they should make something for certain Ults like Venti's, like in the childe fight, maybe making it drag players in a bit like the anemo samachurl. As last thing they should make the player unable to switch characters, or at least give a big cooldown to switching.
    That's my idea of pvp

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  4. I know that most people like pvp but honestly, pvp will just going to make the game worse lol. Imagine u r already having a bad day ,getting bad artifacts/pull/or something the like and suddenly people say sum bs word on u for being to weak in the arena :'). Even if it's not, this will just going to promote toxic gameplay on this lovely game ;-;

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  5. i would be inclined to think that they're gonna have checkable options for the rules of pvp matches like for example, switchable characters, enable item effects, enable level diference and otherstuff like that

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  6. just wish we could get an "arena" furniture in the tea pot.
    and yeah, crowd control could get reduced to 0.4 sec (duration). Characters could get atk nerfed to the ground… shield duration too. I believe that PvP one on one in genshin would give lots of good perks to the game.

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  7. If they ever add PVP i hope is just for fun and not to make the game competitive or to push P2W mechanics.

    Like, the Misty Dungeon for example, the game provides you the character with everything equipped by default… that way, they wouldn't kill the game

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  8. In the first clip that would never be able to work. Juggling people in the air with a physical dps polearm would be hilariously broken. Plus not like the game isn’t pay to win anyway. Best case they completely change the mechanics and add a guard break for pvp only.

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  9. If they were to add PvP, I feel like there’ll be some way that’ll restrict us players, like I don’t think they’ll just let us use the characters we own and raised to let us fight other players so easily. Maybe there’ll be a system for us to achieve or unlock to make players achieve greater power and style? They might even add a ranking system so we can fight opponents that are your ranking. Idk this is just my theory lol (and thinking about it made me think deeply about it) but PvP in Genshin sounds pretty cool imo

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  10. People don't understand. Characters in genshin will counter whatever pvp tries to do. Try going up against Xiao plunge spamming. You might say "just use a catalyst" but that limits the characters you have to use when you see a Xiao on the opposing team. Taking away is also never a good solution when implementing pvp. Take too much away and it will be bland and boring. "Just disable freeze" "disable cc" "disable artifacts" "disable weapons" "make characters have prefabs" im not insulting these solutions; in fact, its what's needed to make it fair. But the intricacies of each character's kit is what makes it so difficult. What if the animation is too long for a character? What if they have too many I-frames? Instead of making fun characters, mihoyo will make pvp viable characters so they don't have to go through the effort of reworking their kit. Genshin was made as a casual game and the hardest thing is spiral abyss, where you only need to complete it solo once every 2 weeks. The same thing goes for events like the vagabond sword. Co-op abyss could be cool and it works because its still pve. I understand that some people want it, but please understand it won't work out in our or the game's favor. The closest I believe we will get to pvp are party games like capture the flag or hide and seek.

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  11. PvP could be like the teapot, just between friends and weekly rewards for battle pass. As long as there's no ranking, it should be fine. These "friends" can work it out together, be it self-ban or other flairs (we've seen optional flairs in event boss challenge make a big change to the difficulty) to make it a fun distraction (only distraction, not main game content).

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  12. lol i sincerely hope if theres pvp they make a whole separate app called "genshin arena" or smth that just connects you to a pvp server with pvp-specific balance changes, so the type of people who actually enjoy pvp and rank and stuff (i know, truly menaces to society) can be kept separately

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  13. I'd love to see a PVP mod. Like, invite a friend or someone to fight. Not just random people entering in your world and fight, but an option to invite a friend to spar. That would be awesome.

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