The US Government Just FINED GENSHIN IMPACT for $20,000,000



SUBSCRIBE PLEASE & LIKE PLEASE
OTHER CHANNEL FOR MORE VARIETY & CLIPS https://www.youtube.com/@MoreTectoneClips
𝗧π—ͺπ—œπ—§π—–π—› | https://www.twitch.tv/tectone
#Tectone

β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”-
Tectone
Tectone React

source

34 thoughts on “The US Government Just FINED GENSHIN IMPACT for $20,000,000”

  1. Put on password everytime or authenticate, that's lack of awareness, whatever game that can be pay is bad then kids will always be kid easy to be sway by the game they play. If you say put in precautionary measure then just what i say put on multiple way to prevent kids from spending by your account that is not an excuse for parent. Even when i was a teen i never try to stole or do anything bad to pay and get the thing i want in game. But the company could do better for sure like putting more way to prevent this to happen.

    Reply
  2. Yo mate, like your content. Don't watch as frequently anymore, but do hop in from time to time.
    I've waited with commenting until the vid was over, I think both sides are to blame.

    While I agree that companies / Hoyo are as predatory as they can be without getting smacked.
    This is something that shouldn't happen but for the sake of greed they unfortunately are.
    The nature of the game / gacha system is something that should be made more clear.

    I do think parents are also often a tad too disconnected about the actions of their kids.
    Worked for apple support years ago, so often that we got calls from parents screaming requesting refunds / getting charges that they / their device didn't make.
    Sometimes "smaller amounts" of 100-200 euro's while frequently being 500-ish and once had a 2K charge. (back then the main evil-doer was Fortnite, cause gotta get dem V-bucks)
    Parents don't think their kid could / would do such a thing because they know better while they don't..
    Was a harsh reality as in many cases these are disputes between company and consumer as these currencies are spent and cannot be refunded.

    Nowadays the mobile devices have quite a few options to manage spending on the mobile devices (either profiles for kids their devices) or requesting additional verification when making a purchase. I think that every mobile device / app store should offer such features.
    Would be great if apps also informed users of such features being present so that parents can make well informed decisions about their kids going online.

    Sometimes had people actually calling, asking what they should take into consideration when going online.
    It wasn't supported and I got shit for going over call duration KPI but I did try to be as thorough explaining both the predatory purchasing nature of mobile games in general as well as shielding them from online interactions (depending on the age of the kid)

    TLDR: Sensitive topic, Companies definitely predatory > but they prefer money of morals
    Consumers / parents should be more mindful about their devices and engaged with what their kids do.
    (70% company fault – 30% parents)

    Reply
  3. I am having the most confusing feelings about this video. First off, I support the transparency, I think it would prevent a number of mishaps. But the thing I’m vehemently disagreeing with, is how Tectone is shifting a lot of blame away from the victims.

    People drown in rivers. Signs and fences were built. People still drown in rivers, just less. There’s just no saving stupid people, they will get it done one way or another.

    That’s why I’m supporting the transparency(putting up fences and signs), but the company(the river) was never the problem in the first place, it’s just one of the hazards/traps that exist in the world. The problem was always that people do not care enough for their own benefits.

    So transparency is good. But I think properly teaching kids to be vigilant or not giving them access to have these accidents is just better. If it’s not these gacha companies, it’s gonna be something else, only they can save themselves, and they need to learn that early.

    Another point: You wanted convenience, you let all guards down, that’s on you. I just cant get behind blaming the company for irresponsible consumer practices. Not having 2FA or being too tired to care are not excuses for accidents.

    If you don’t bring an umbrella, you get wet when it rains, don’t blame the sky for that. Free umbrellas everywhere sounds nice, but that is not a thing. At the end of the day, you forgot to protect yourself, you’ve only got yourself to blame.

    Learn from your mistakes and don’t repeat them. Over shielding stupid people is not a good mindset. Since you really can’t save them from themselves constantly, either they learn, or not. Corners are not rubber padded everywhere just because some of us can’t learn not to run indoors right?

    Sorry for the long comment but TLDR; transparency will only prevent clueless players/parents from honest mistakes, it will not save stupid, careless or irresponsible players/parents.

    Reply
  4. I don't get why both things can't be true. It's stupid easy to restrict your kids' purchases. At least on my phone and tablet, a password is always required to confirm a purchase. It's really not hard. Hoyo does definitely present the information in a way where you wouldn't really suspect it, but to be fair almost every game in existence does this. I don't think I've ever seen a game on the App Store blatantly say how bad their in game purchases are. No game says this. It's not just Hoyo. Is it predatory? Yeah, but you only need like 2 braincells to figure out how to block your kids' access to purchases. It's not even something you have to specifically do for genshin. Simply setting a password would avoid any issue like this for any game your kid plays.

    There are so many games easily available to download for kids where in app purchases are also available. If you want genshin to be more transparent, well then you may as well do the same for every other game in existence with in app purchases. Unfortunately thats not very practical. A simple password on purchases would prevent literally every issue like this across all games. It's common sense

    Reply
  5. I'm all for better transparency, elevating the age-restriction and whatnot, but that won't stop any children from downloading genshin or any other gacha (or just games problematic for children in general). When it's stuff irl, you have an easy way to restrict it, tho I'm not quite sure about doing the same kind of verification online, giving my data like that. So, in spite of transparency being the thing we should strive for (and to gachasmack's credit, that would give a better chance for parents to stop children from playing gacha games), it's not really something that really stops children from playing the same way they would be stopped from drinking or entering a casino.

    In that sense, saying the parent's responsibility is only 15% of the equation, that's crazy. MrPokke and Doro are absolutely correct that if there's a way to stop children from engaging in a destructive way with the gacha system, it is to block them from using your credit card (having your credit card saved on the devices your kids use is also crazy and using that as justification for relieving parents from accountability on that very action is ridiculous). At worst, parent's involvement in the equation is as much as the company's.

    Saying this isn't the same as defending the company, I don't think what Pokke said is mutually exclusive to the accountability you're preaching for the company (if anything, it seems like you're painting it as if Pokke doesn't think the company has any fault, which he didn't say anything in favour or against so… his tweet was only in answer to the backlash Doro was getting, it just doesn't have enough information outside of that context to infer that he thinks the fault is 100% the consumers to be this upset about it lol)

    Reply
  6. Hey Teccy, u know the parents done with under teenage dream, spending discount or not over due predicable than addiction to win, yeah, that classic quote as daddy always used to say – "A SMALL FEE!" & "it's a SHOPAHOLIC!" πŸ˜‚πŸ‹$Β₯Β£β‚¬β‚©πŸ’°πŸ’³πŸ’ΈπŸ’±πŸͺ™πŸ’·πŸ’ΆπŸ’΅πŸ’΄πŸ’²πŸ³ "SAYŌNARA" [Takeshi's Castle] πŸ‡―πŸ‡΅

    Reply
  7. Teccy is emphasizing the need for consumer protection. It’s similar to the idea of creating a β€œfool-proof” method. There’s no reason to defend your favorite game publisher if they aren’t transparent enough. You can argue about parental responsibility, but that doesn’t excuse the lack of transparency.

    Just imagine if gacha games never displayed % rates on their pagesβ€”think about how much worse that situation could’ve been.

    By the way, at 16:32, I really appreciate how he pointed out that some people just want to enjoy their game after a hard day of work.

    Reply
  8. 14:53 <———- Every single person who feels like they have average intelligence, or good street smarts, or savants should watch this section and assume they are the stupid person (No One else is allowed to watch it, or your a poo poo head). Therefore, I think every single person on Earth should watch this section. I did and I feel smarter because of it.

    Reply
  9. 14:54 I know there are a lot of stupid people out there, but I feel like that is a separate topic. I don't think it's right to call people stupid for things that can be attested to ignorance or being vulnerable. Ignorance isn't the same thing as stupidity either; Ignorance essentially means being uninformed about something, which is different from lacking capability of intelligence. People who are manipulated by gachas or swindled are often vulnerable and that can make people more susceptible to manipulation.

    Reply
  10. "I'm too stupid to secure my payment methods so I'm blaming the company I willingly gave all my account details and fingerprints to instead of raising my kid to become anything other than a thief."
    /Video

    Reply
  11. this comment section just proves a lot of people can't read
    Genshin has terms of service and provides clear explanation of how the gacha system works just like every gacha game like they are obligated legally
    Suddenly Genshin got cracked down now like TikTok, and other chinese apps
    Quite a concidence isn't it?
    The US government doesn't have a problem with EA Games, Riot Games, Epic Games etc. doing the same thing but targets a chinese company for it
    Not to mention japanese/korean gacha games do the same thing
    Imma laugh if any of you tell me other games like fgo, arknights, nikke are not predatory like Genshin

    Reply
  12. i agree with pretty much everything, however its still also the parents failure for not looking deeper into what their kids are playing, any human with half a braincell would be able to go to the conclusion of what the game boils down to(but humans can be extremely stupid) id say its about 60/40 on the company and parents
    (slams money on table) tectone we need u to make a tiddy gacha game for us, u are the hero the gacha space needs, id support that

    Reply
  13. I feel like this is a really weird take because it comes down to questioning what the actual limit is. Do we wanna ban the concept of gacha entirely? If so, then we might as well get rid of pokemon cards, yugioh, roblox, or any games with a form of paying for uncertain results. Even NBA 2k has gacha elements ppl spent boatloads of money on should they be banned as well since parents can't monitor their childrens gaming choice

    Reply

Leave a Comment