The Kokomi buff nobody expected (Genshin Impact)



I offer my first pre-release impressions on the leaked healer set.

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20 thoughts on “The Kokomi buff nobody expected (Genshin Impact)”

  1. I’ve been so excited about this arti set since the moment it got announced by leakers
    I know that a lot of people would still say that Barbara is better just because she’ll be able to achieve a higher number at once(fuck the dmg per screenshot believers fr) with her burst and stuff, but Kokomi would still have more consistent damage with the set as her healing multipliers are way higher.
    I’ll be so happy to see her finally getting acceptance, her hate has been way too much.
    People constantly say she’s even worse than Qiqi, ignoring all of Qiqi’s problems with energy regeneration and long cooldowns

    Maybe, just maybe, we won’t have to constantly inhale kokopium anymore 😀

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  2. It doesn't fix kokomi kit, she still doesn't give whole party interrupt resistance like shield, you can get slapped out of jellyfish range, so bye bye healing. Azhada stomp, primogeoviship can easily stomp or smack you out of it. No dps when you whole party is getting interrupted.
    Now next problem, what i agree with xenax it is very difficult to gather 30k healing on one char with just 2 ticks of her jellyfish(becoz bubble burst in 3.5 s, n kokomi jellyfish ticks every2s )
    Now third problem which xenarx didn't talk about, what is the AOE Range of the burst bubble, if burst bubble dmg covers area like mona burst or zhongli burst its nice, but if its range is small like kokomi puny jellyfish it is worthless.
    and there are other problems with kokomi kit itself, that fact that her jellyfish has split scaling and hp doesn't contribute to its dmg, unless you are in burst is a problem, her burst doesn't offer party interruption resistance is a problem as well.

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  3. I'm going to use it for Barbara since Kokomi decided she didn't want to come home, but when she reruns it's all going to her. Mihoyo I know she didn't make much money but please rerun her I need her

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  4. The set is based on Kokomi Skill's healing active on the field. It heals for about 7k–8k every 2 seconds for a very good invested Kokomi. So in 3 secs the healing accumulated is around 15k. If u add the healing from her burst and the healing from Prototype amber passive u can reach 18k in 3 seconds. And 90% is calculated on this effective healing accumulated not the limit of 30k.

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  5. Personally I don't really like it. I like using 2peice wander's troupe 2peice heart of deapth and focusing elemental mastery w/ energy recharge and hp as secondary focuses. I guess 3.5seconds for 30k dmg isn't even that long, assuming it is 30k dmg, but what would be the reality of getting 30k dmg from it? In 3.5sec… I feel like you'd have to ditch a lot of other dmg and it wouldn't be as fun for me anymore that way. I like the idea of it for Qiqi but for Kokomi I would rather have something that gives elemental mastery and attack speed plus maybe some energy recharge after every x amount of attacks. Though if it does come out and ends up being op I may give in.

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