THE CURRENT STATE OF GENSHIN IMPACT WE'RE NOT TALKING ABOUT



Have you noticed whatโ€™s happening with the latest banners in Genshin Impact?
Follow GG On Twitter For More Investigations โ–บ https://bit.ly/31j871d

In this video, itโ€™s all about reviewing the latest Raiden Shogun, Kokomi and potential rerun banners in Genshin Impact. This video quickly showcases all the relevant information you need to consider about the upcoming Inazuma characters Thoma as well theorized reruns of Ganyu, Xiao and Albedo.

This video explores the current character designs miHoYo has used to introduce new 5-stars into the game that arenโ€™t game breaking like Ganyu, Venti or Zhonli but at the same time, achieve a very important goal for gacha games. So whatโ€™s waiting for Kokomi, Thoma and the rest of the cast?

Source to miHoYo giving a presentation in 2011: https://bit.ly/3tEOgXj

Genshin Impact is an open-world gacha game thatโ€™s available on PC, PS5, Switch and mobile devices (iOS & Android). Genshin Impact features fast gameplay with best RPG elements in an action packed setting.

Music:
Genshin Impact

Footage:
All footage produced by Gacha Gamer.

We are in no way affiliated to the developers or publishers of the mentioned games. We use the audiovisual footage to create unique content that falls under the fair use rights.

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29 thoughts on “THE CURRENT STATE OF GENSHIN IMPACT WE'RE NOT TALKING ABOUT”

  1. Sorry for lack of videos this past week – had a hellish time trying to fix technical problems that made editing impossible… BUT! Got something really exciting lined up for Raiden that will be quite the eye-opener for those who love strategy!

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  2. Literally no meta means balanced game. Which means no one character is significantly better than the rest. This means everyine can safely have their favourite waifus or husbandos and still have fun and beat the game. Props to mihoyo

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  3. Well.. meta talk is always there since we are all competitive at heart.

    although personally. if we gonna talk about the meta. majority of the inazuma characters are on the cliff. Raiden being almost got trashed but luckily, our lord and savior Xiangling saves her and we got the Raiden National team. Yoimiya was a disappointment from start to finish (sorry) and Kokomi….uh..you know the jokes about kokomi being a 5 star barbara? yah..she is but not in the bad sense because healers are important for things like the current abyss. at the same time, she's a good hydro enabler like mona but minus the omen. overall. she's isn't useless but she can be improved but idk what the fuck mhy is smoking.

    like look at this, hu tao is a weird character with weird mechanic but they manage to perfected it, so what happen? we dont know.

    overall. i think mhy just goes to cosmetic path where in the main attraction of the character are on the boobas, thighs, belly button, armpits, or feet. or if they wanna had a husbando or milf or a tsun and for weird people, lolis.

    is this bad? well no. but let's say they are super replaceable and forgettable because you know, you can't used them.

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  4. y'know the problem is, people love to compare every other character with Ganyu. Because they made her broken out of the blue.
    The best practice imo is, reduce her dmg potential and every other will then be close to equal.

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  5. kokomi is really good for inviting f2p or small spenders to spend something to get her, if she needs as low investment as it looks like from the abilities scaling with hp and no need for the pain of rolling for crit stats, after making players notice the importance of a healer from the latest abyss, and just a few days before her banner comes live, so people will pull her also in order to be able to clear this abyss before it resets. mihoyo is playing their cards quite well

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  6. To me, the idea of comparing Aesthetics and numbers is just so stupid. Even if you do that unawarely, like in the case of kokomi, i saw people argue back with her aesthetics wich is fair game.. But then they argue back as in that's supposed to negatively strike down the abyss optimization players.
    No, the two stands separated but that doesn't mean you can't stretch for both.. So far there is no character that isn't "Aesthetic" so wtf are we even talking about ?
    Shaming one and other for Either pushing for Abyss or pushing for your tingles in your jelly when you look at the buttocks of characters is just a endless conversation.. I don't even think it's worthy of talk, you are not better for being the "I'm just pulling for the one i LOVE" vs "I have a team idea, and I'm cracking out my team"

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  7. Oof I really like Kokomi's design… but I'm out of primogems and my pity is basement level
    I roll for characters' designs and occupations and exploration ability. I like uniqueness.
    I'd like a little boy character!!!

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  8. I play for the lore and for my favorite characters. I only care about chasing damage numbers if it's fighting bosses. I only do the abyss for primogems, don't care about clearing it really. I play casually and slowly because I have a life to live outside of Genshin.

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  9. Essentially, this game may turn out into one of those games where character aesthetics make or break it for most of the audience. Really is the flip side of the coin for "cultured" games where emphasis on the "landscape" is the deal. The issue is those types of games, while still casual, are only held up by fluff. Nobody plays them ultra seriously, and are forgettable from a gameplay standpoint. Those games are mainly just there to stare at the aesthetics, and, while they're great at doing that, there really is no other point to them. And if people aren't playing a game for the "game"… Then… What's the point of booting up the game and doing anything at all?

    I don't think that's a good thing for Genshin to turn into, especially involving its gacha rates and how whales aiming for constellations and refines on the new 5* weapons are the main source of revenue. Maybe when Genshin can lay off of the gacha and somehow make sizeable revenue elsewhere to cover development costs (like those orchestra concerts?), then Genshin could turn into an omega casual game and still make money. Perhaps at this point gacha rates could be wildly improved so even f2p can comfortably get new characters (forget the weapon banner lmao) in under 5k primogems. We can dream a company out for profit will do this I suppose?

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