Prepare The BEST Imaginarium Theater Teams – New Endgame Strategy Genshin Impact



An analysis about the Imaginarium Theater Genshin Impact. SUBSCRIBE!

00:00 Full Breakdown
06:31 Best Teams

Business mail: [email protected]
Affiliated To Yomiholic
#genshinimpact

source

49 thoughts on “Prepare The BEST Imaginarium Theater Teams – New Endgame Strategy Genshin Impact”

  1. We are trading less abyss for the exact same "get a star in time limit" stuff but with even more restrictions. Big meh, extremely disappointing that nearly 4 years lead to only this.

    Reply
  2. I like how, instead of asking how good your characters are built, it asks instead how good can you perform with limited resources. It tests your agility to use unconventional teams and your knowledge of team building. As far as I am concerned, this is very interesting.

    Reply
  3. The only thing that bothers me, is the blessing that gives 20% additional hp, def and atk, even tho it's cool, I wanna see how much damage my character actually does, I just wish there was an option to disable it outside the imaginarium theater, but I haven't seen anything mentioning a disabling option

    Reply
  4. Unironically the best thing about this new endgame is the incentive to go back and work on forgotten, but otherwise servicable units. I'm thinking I'll want to build Yanfei, Gaming, Sara, hell maybe even Razor, before the mode releases!

    Reply
  5. Honestly…I think the mode looks fun. It reminds me of all those events that force you to stick with the trial characters they give you and you have to figure out how to use them effectively because you can only use them twice and then they are gone.

    Reply
  6. I’m actually excited for this mode. It will allow us to try out characters we don’t have. Granted, their gear will most likely suck, it’s great having the option. There are some characters I’ve always wanted to just try out but I never felt the need to pull them. Can’t wait!

    Reply
  7. Gladge: New entertaining endgame

    Sadge: If I feel lazy as hell I'm screwed, since I won't be able to turn my brain off and steamroll it with the staple teams I've invested the most.

    Reply
  8. The thing that i hate the most for this game mode Is how It highlights how much bad Is the artifact equipping system. Because obviusly some stats in the theatre suddenly became more importante ( i m looking at Er in particular) and to adjust that Is gonna be boring switching through so many menus

    Reply
  9. "we made it harder by not letting you play the characters you've invested literal years into"
    wow… great job. i'm sure people will care about this game mode that tells them you can't use things you like or invested into for years. >_>
    we wanted challenging end game and more options… not a joke difficulty and less

    Reply
  10. Me with my grand total of 15 maxed out characters.

    I’m not gonna have enough characters of each type to clear lmao. Gonna have to do a lot of solo-ing. Gonna be using my friends’ neuvillettes.

    Reply
  11. Since Arlecchino and Clorinde are in the opening 6 which you MUST choose either trial or your own, does that mean that on the next character selection screen you won't be able to set/use them in the friend slot?
    Or can the friend slot "overwrite" your previous selection?

    Reply
  12. Every thing in this game mode looks nice with Special Boons, Stage Effects, Rewards and how it looks BUT WHY THE FUCK WOULD THEY FLOP GAMEPLAY LIKE THAT, Why did they think forcing players to build more character (IF they have them) which they don't enjoy and not only that but from a pool of 3 elements only out of 7, 6 of characters you HAVE TO PLAY and after all that you can't even select some of the characters you want directly WTF. It better stay easy because after I have been forced to build/roll characters that I don't enjoy only for them to suck because they aren't build to clear main abyss THEN FUCK THAT.

    Reply
  13. Finally! I've been doing no-repeated-character runs of Abyss to give myself a reason to use all my built characters, so I'm super excited for this.

    Also glad that WuWa and Genshin are giving each other some healthy competition. I don't think it's a coincidence that more endgame content was announced around the same time as WuWa's launch.

    Reply

Leave a Comment