Navia Skill BUFFS & Teams TO USE ! [Genshin Impact]



Explore the anticipated updates on the unreleased Geo 5-star character, Navia, arriving in the highly-anticipated 4.3 Update of Genshin Impact! Dive into the leaked insights showcasing Navia’s skills, abilities, and buffs, while deciphering if she’s a must-have for Geo mains. Discover top-tier team strategies and concepts tailored around Navia’s potential, unlocking a deeper understanding of her role in team compositions for optimal gameplay in the upcoming update!

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36 thoughts on “Navia Skill BUFFS & Teams TO USE ! [Genshin Impact]”

  1. Yeah I lost a lot of interest after it was said she scales with attack. Granted this will mean she will get her own buffer later, probably. Which is great news for Ning mains as well but… not really for me. Used my Navia savings for C3 Furina instead, lol.

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  2. I am thinking of running her with Albedo, Raiden and Charlotte, My Charlotte is currently sporting Tales of the M. and Thrilling Tales of the Dragon. I tend to stick my Zhongli with my Yoimiya since his shield protects her from any interruption for 10 shots easily, so since I have an Albedo with the Spindle and Opulent Dreams might as well put him to use.

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  3. I’m very interested in Navia, but my geo is lacking so I was hoping she’d work fine being the sole geo. I’m also concerned about her exact role. She’s suppose to have a strong single target skill, but the strength revolves around collecting shards which is much easier with multiple enemies. It reminds me of Eula, how her damage is so back loaded but her burst costs 80 energy it’s anti synergistic. Im just hoping there isn’t that big of a design flaw here making the 3 shards more effort to get than the payoff is.

    I only recently started playing Noelle in abyss since furina came out and I also noticed when doing normal strings with geo attacks it’s very easy to just stagger into crystallize reactions. I hope like if you already have 1 crystallize shield on you already that can count towards 1 of the 3 shards you need to collect for the powered up attack. Lots of speculations, but I think even if she’s not that good she fills a role I need that I don’t have built which is geo dps.

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  4. I'll be waiting for a few days after Navia release, waiting for her review video is finish. Sees if it worth pulling or not. I haven't been touching all my Geo users for a long time, crystalize aren't as fantastic as other reactions. However she look amazing, so is kinda hard not pulling for her.

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  5. Well this will be interesting and I have no idea how this will actually play out. I am pulling for Navia, but I don't have Albedo and really only a C0 Zhongli that, despite how useful he would be to the comp, I REALLY don't wanna build due to personal preferences.

    This led me to think that I can use Ningguang as not only my second Geo Unit but the person to pick up the Crystalized Shards; granted, this is assuming that other characters picking up the shards fills up the gun.

    While using Furina would be nice and I could use Barbs as my healer, I was thinking of other options.

    Yae and Fischl were interesting options for me, allowing for Off-field shard creation without the aoe party draining hp of Furina. Which means that Shinobu would be my healer if I still wanna keep the duel Geo and another element resonance comp.

    I for sure won't be doing all of the big damage and I probably can do better, but I think given how I play this will be my best option.

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  6. Although not covered, Navia's burst can generate 5-6 shrapnel charges within her 12s burst window which will provide off-field geo reactions. Picking up crystalize shards on the ground is the cherry on top. 😅

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  7. It wasn't mentioned that, as of now, it seems that one of Navia's passives is that she gets and extra +20% damage for some of the non-Geo elements in her team, stacking up to twice. So to get an extra +40% damage, you're going to want two non-Geo of the appropriate elements.

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