I think Genshin Impact is dying.



by @stioorg https://www.youtube.com/watch?v=YvRZiLT3UQg
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34 thoughts on “I think Genshin Impact is dying.”

  1. It's… not even close. Man this is so fucking dramatic. It's the literal twittersphere and youtube sphere that bases all their thought process on what certain content creators say. Meanwhile, the people who actually fucking play the game are enjoying the new region. This shit doesnt make any fucking sense whatsoever. And if somehow it was, then how come Honkai Impact 3rd didnt die out years ago? It would have by now, but it hasnt.

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  2. First time I've read this in a long time, so … bait. Also, him attacking QoL only proves he and you haven't played the game. They've made more QoL fixes in the last three months than probably the first three years of the game. So it's actually become even LESS of an issue.

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  3. completing the spiral abyss needs more than thinking and strategizing, it needs preparing and preparing needs artifacts, weapons and characters and all of these needs resin and the risin is super limited that its hard to level up all that you want and getting artifacts that you want espacially that artifacts are so random that you rarely get what you want, the spiral abyss is easy only if you have prepared for it

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  4. I immediately lost almost all willingness to listen to him as soon as he said he believes genshin is what of the greatest game ever then proceeded to say the end game is lacking… like no shit that alone keeps it from being a good game.

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  5. I just love how Asmon clearly states his own thoughts about these things man. I, myself, enjoy genshin but I stopped playing for its Gacha content a year into the game and now just purely enjoy the lore because even after the first year it was already so obvious that genshin devs were never really listening. (They ask for feedbacks and suggestions every after new story content and events lol but everything stayed the same.)

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  6. 22:30, that was heavensward in a nutshell. the casuals called it quits b/c the classes were too difficult to master, the midcore called it quits b/c the skill ceiling was too demanding for them and even the slightest margin of error was the difference b/w being good and being trash. all that was left were tryhard wannabe hardcore and hardcore players b/c the raid tier and pepsiman especially completely obliterated the raid community and left 14 with a sub count low enough we legitimately worried square enix were going to EOS the game again.

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  7. I played like 1 month… ran out of content, multiplayer coop was inexistant and after 3 hours watching cutscenes to finish a quest I decided I would never ever play that crap gain, even if the gameplay is pretty good and the microtransactions didn't bother me but not being able to play with friends except a weird split team option in 1 single dungeon and the excessive time sinks thru dialogues and cutscenes which are annoying because 90% of the story is made for preschoolers.

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  8. That was what happened to dissidia opera omnia (a game I played that was a turn based game based on other final fantasy characters that I really loved but then was TOC'ed at the end of this month). I spent a lot on there on a couple of costumes and such, but yeah. Money I'll never get back. TOS is a scary announcement

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  9. I find it strange and odd that genshin originally was meant to be a cash cow ga ha game to that of honkai impact but due to its popularity it changed its course and now it seems they R going back to there original ideas for the game and players R upset. Y? This was a possibility from the very beginning to be considered.

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  10. I think with honkai they need to attract new players, so they can change and improve. But genshin is already so big they are scared to fuck up by changing game too much so people would leave the game

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  11. I dunno if I'll ever come back to this game. If they were legally able to tune things (nerf things) instead of bringing everything up maybe I think it'd be better. They'd have to build everything up to a even ground and kick off there but it would waste more money and time than to just continue what they're doing with the game. There are so many QOL changes I wish to see and improvement to the core gameplay I want however this game is never going to get it so I'm just going to drop it and enjoy Blue Archive.

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  12. Its a cookie cutter open world with a resource or mobs at a predetermined distance within X radius line of sight and there is nothing to find, its all just resources and grinding opportunities. When I want to explore, I explore to see what I can find, not to just get more ores, I want something cool hiden away, could be an item, could be a small story told with environmental cues, a sweet vista or whatever. I was never interested in genshin, but I played for over a month for my friends on launch then since coop isnt even a thing I left during the first event.

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