HUGE CHANGES COMING.. 2.1 PATCH NOTES | Genshin Impact



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miHoYo released the Patch Notes for update 2.1 for Genshin Impact. Enviosity covers all the changes from new characters, weapons, events, domains, bosses, weekly bosses, Spiral Abyss changes, free Intertwined Fates, Nobushi fixes (indirect Venti buff) and more.

Source: https://www.hoyolab.com/genshin/article_pre/4458

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📌 Timestamps 📌

00:00 | Intro
01:57 | Fishing
02:31 | New Characters
03:08 | Weapons
03:38 | New Events
04:40 | Archon & Story Quests
05:15 | New Monsters
05:24 | Other Additions
08:27 | Adjustments
11:37 | Conclusion

#GenshinImpact #miHoYo #Inazuma

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48 thoughts on “HUGE CHANGES COMING.. 2.1 PATCH NOTES | Genshin Impact”

  1. Thank god they nerfed the Kairagi. I could handle the Nobushi and their movement cause they're easier to beat then Kairagi but if I had to fight another Kairagi that runs when I use some crucial moves or they double slap me and insta-kill a character, I'd probably lose it. At least hopefully Kazuha could do something now… maybe.

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  2. The fact that he was malding few seconds before this video starts shows how good of a content creator he is. You cant even hear it in his voice lol

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  3. Omg the samurai!!! I only wish they reduced the rng on when they would jump back….they completely removed it!!! Omfg!! And they even reduced their weight so now anemo characters can manipulate them how they please! This is changes everything!

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  4. Ugh, no notices about Electro reworks(yes, damage is already good we now need a rework on reaction mechanics not buffs)…
    All Electro characters are waiting is for for Electro to work on it's own rules. AS soon as Electro stops being hindered by the mechanics created to control Vape and Melt damage, you will easily see Electro reactions increase in both damage and useability. WHy the heck does electro needs to be stopped by ICDs when Electro characters all have much greater aura generating capabilties than other elements, with it's elecro conversions and turret/trap abilties.

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  5. The only reason i will doing fishing is the get pimogems. Minecraft nightmare still fresh.
    Traveller:
    isekai'd mc
    Pro glider
    Pro chef
    Have adepti's house
    Soon to be pro fishermen
    Always in some kind of trouble.

    Reply
  6. I hope there's no monolith challenge in the new abyss– those kind of things are difficult to clear when you have the wrong line-up–unless you're as good as Envi who can 9-star with the f2p characters

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  7. "Venti is just a quality of life character that trivializes the game. He's not a cool DPS like Tartaglia."- a genshin content creator

    Mihoyo: "And I took that personally." buffs venti AGAIN

    Reply
  8. These Nobushi/Kairagi changes… YEEEES
    It feels like there's so much volatile rng fighting them rn, I can use walls alright but it's not the most fun thing in the world, and it still easily goes wrong if you happen to step away at the wrong moment. That jump back is just the worst thing ever, it actually made me rage-quit Abyss for the first time, coupling things like this with strict timing mechanics like high/low tide can mess up a run completely, just because rng felt like wasting your time.

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  9. I sorta wish they added more normal attacks to the nobushi since they took away the jump and added the ability to actually cc them. Don't get me wrong I love this change but I hope they don't feel too easy now. Thank god for not getting jump spammed though.

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