Genshin Impact 5.3 Changes



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24 thoughts on “Genshin Impact 5.3 Changes”

  1. What do these people take developer notes as?
    Not saying they arent good but uhm? Thats it? I know those lazy ass devs made these things back in who knows when and now you slowly add these small things as if they deserve.

    Add something meaningful that would be worthy of being to be in devs notes.

    If that was all then you should have simply sent a in game mail lol.

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  2. The change of the bosses we can constantly fight is imo unnecessary. We can just teleport to somewhere else, fight a hilichurl and go back, the boss is already respawned. The changes I want them to do to is the weekly bosses rng rewards. If they still make us fight them once a week, at least let us choose the materials we need to level up talents while still keeping the amount of them RNG or let us fight the weekly bosses a few times every week to give us chances to get the items we need. 😐😑😒

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  3. The boss immediate respawn one sounds nice and I don't have to teleport or go into events to let ot respawn. However, I wouldn't like that since I use friendship team to claim the reward mostly, if they immediately respawn then I don't have the time to switch back to meta team again after claiming the reward. Maybe make it optional to respawn immediately like a challenge sign to choose to make it respawn. Other than that is nice and artifact limit increases once again finally lets go

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  4. i still dont understand how people able to gather that many artifacts, like bro you dont have any planned upgradeable character build or something, i always end up throwing my stuff into strongbox

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  5. As always they gave us useless QoL update we dont want. The instant boss respawn is good but they should have given that like 4 years ago. After getting artifact transmutor which need elixir bottle for getting desired artifacts, i lost hope that they will ever give QoL that we ask for.

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  6. It ticks me off until now they haven't thought of a system where you can convert trash artifacts on the spot after getting them. Which makes artifact inventory management cumbersome.

    They did it already but you have to go to the inventory. I wish they also implemented it when we got our artifacts after clearing

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