Genshin Impact 4.2 Changes



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20 thoughts on “Genshin Impact 4.2 Changes”

  1. TCG speed up animations is what will make the game playable. Slow animations is one of the main reason why people don't liek to play it as it takes up too much time. I just hoped they got rid of the random RNG energy dice throw which took away from the skill of the card game.

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  2. They should rlly make weapon ascension materials and talent domains more easier,bc A LOT of them gives those stupid debuffs to our current well build main team and dps character,and it just sucks that they made such horrible domains that have mf debuffs,like I'm already struggling with getting good artifacts,so the least they can do is make farming other domains A LOT easier,cause its such a waste of time when you have to do five or more rounds in there and they take 2 minutes to complete or more,i feel so bad for the new players that are struggling in those domains,tbh it feels like mihoyo doesn't wanna give us anything good,they just like to see us suffer while they LITERALLY DROWN in money🚶🏻

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