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Never going to do that shitty transportation commission ever again
Yeah hoyo u are doing something that's not needed wow
so basically the ascenscion quest is goin to be dead brainer quest bec people want to hav it EZ no challenge compared to us AR60 who enjoy challenges on the golden age since the game release.
Then the daily commision will more annoying that u have to claim and click every quest finished instead of current auto-claim reward once u done with the quests.
Very good start before the annv Hoyoverse keep up the good work.
The Ascension reminder is a mock to Genshin community that doesn't know how to read. Like, really. Every one who has basic skill of reading would know how to ascend. I heard some time ago, that some people didn't know that. It's ironic, isn't it? Not saying that the change is necessarily bad. But the whole thing "I don't know how to ascent" is not something I can take seriously. The UI needs the change actually. And not just for AR ascension.
But I am waiting for the other changes. Improvements with artifacts, character leveling, cooking, enemy displaying etc. And also I am very skeptical about the change in the ascension quest itself, though I didn't understand that. Did they say that the quest expect people to level up artifacts? I agree that ascension quest was a bit difficult. But they could just adjust the hp of the boss and that would be it.
Also I don't get the "immidiately ascend". Like they say that they make ascending and leveling up in the same tab. But… it is in the same tab. After You reach level 20, You can click ascend, instead level up. So I don't get this change.
Crap like this isn't basically worth it to be mentioned in my opinion, unlike serious impactful quality of life improvements, that actually really feel like a great deal, like a real meaningful game changer that affects all players positively…you know, things like:
– Adding a Guild System and reworking finally the garbage UI of the Coop Menu
– Adding finally Search Filters so that the game shows me only the players online
– Adding finally Voice Chat to the game to make usage of speech for communication…
– Addign finalyl a Build Template System, so that you dont have permanenty to equip and de-equip every single weapon and artefact around that you share between characters, 1 button press and your character should wear the chosen "Build" that you saved up
– Making finally the RNG of the terrible Artefact System more bearable, by adding functions to Reset Artefacts and regain used Exp, to fuse Artefacts together to move Main Stats from Artefact A to Artefact B, removing useless Stats like Flat HP, Flat DEF, Flat ATK ect.
– Add finally a Level Cap Increase to AR90, WR15, Level 120, to rebalance the game to a higher Status Quo from which older weaker Characters weill profit alot from to stay relevant enough to not become obsolete totally and to continue finally with the Abyss Fllors 13-25, giving players actualyl a reason to stay busy, cause Abyss is this games Endgame and it hasn't seen a fuckign single Expansion in freaking 3 years, thats absurd for a game thats focusing basically all of its Endgame only into this 1 single Content that is rewarding players to do only every 2 Weeks and is aside of that only interestign for whales mostly to show off their Egos there until they get bored of it quickly too, if you are no Streamer
If MHY would change finally only these 4 things – Coop UI, Build Templates, Artefact RNG and Level Cap, then this game would finally see some game changing QoL improvements, that really are meaningful and impactful to the way how you play this game and experience it as a WHOLE.
Because increasing finally the World Rank from lousy 8 to maximum 15 would naturally also mean a significant improvement to the REWARDS you get in your world, which means better drop rates, more Mora, more Exp, more Artefact Exp Quality, thus making maxing Artefacts faster maxable and less Mora consuming.
It could be used to get rid of annoying RNG mechanics the higher the WR gets…like removing the fluctuating stats from WR10 onwards, or removing the annoying fact that in most cases your 5s Artefacts drop with only 3 stats intentionally, instead of with 4 Stats, so that you dont lose potential Artefact Stats for Rank 4, which turn then only first into the 4th Stat, instead of giving you your first Stat Increase, which could make up for the difference, if your Stat X could end up for example with 25% Y or 30% Y if you are extremely lucky to get everything into 1 Stat, like Crit DMG, just by losing out thanks to RNG 1 potential stat increase if it drops with only 3 stats instead of 4, how it should be for 5s Artefacts on high enough WR like 10+, to give players also incentives to raise the WR as fast as possible to get more and better rewards and better reward quality also, while getting rid of annoying mechanics that turn otherwise normally your rewards likely to trash. Enough with the 3 year long STAGNANCY MHY!!
0:07 Just because people can't be bothered to read.
Still waiting for resin increase
I stop caring about daily commissions 2 years ago and it takes the genshin team 2 to 4 years to add quality of life changes that people want when star rail team actually listens to thare community and adds the shit they want
So I guess we're just taking every qol from Star rail now
The only change I wanted to the Ascension Quests is to actually make them all different. It's the exact same every time. I was expecting a whole different dungeon. Or failing that, different enemies. Or at least a different boss!
People who were pooling their exp until 1m:
I see this as an absolute loss!
Idk I have very mixed feelings about this
On one hand it is nice the game is getting even more casual because most of the players are busy ppl and that will help to collect same rewards but for less time, on the other hand, of what I can say from personal perspective, this system in HSR makes the dailies so incredibly boring and repeating
Also making the game even easier, I think it isn't a good idea, personally I don't care that much for the combat but many ppl play the game because of the battles and making it easier will chase them away, ig
Not to mention they should focus on other more important adjustments like the resin for example and the other changes which people actually want and would appreciate
The changes to dailies is very welcome.
But when are we gonna get that resin cap increased to 200. Or at least 180, and like HSR, can store at least half the resin that overflows.
so all the suffering we went thru with ascension quests means absolutely nothing now? great. fantastic. i am soooooo happy. /s
Still no end game content
I'm a little worried about the simplification of the game when it comes to opponents or challenges. The current level is quite simple, and after further simplification you won't want to play the game because where's the challenge as the opponents die after 2 blows.
The dailies change is massive for me. I basically only have time to do dailies, spend resin and do the events chores. So there is no time to play quests and explore, which is the most fun part in the game for me. My backlog of exploration and quests is huge, so this change is definitely done for people like me. I just hope that this doesn't force me to spend more time in game than I already do.
Sees picture on the right
*equivalent exchange intensifies *
I wonder whether hoyo thinks I fall under the "doesn't know how to ascend" category. I've maxed out my AR xp but I still haven't done the final ascension quest to go past ar50 because I like being able to demolish the small enemies and good artifacts for my hu tao continue to hide from me
Nope, there’s not yet any full changes.
What we need is a swarm disaster type game mode for Genshin. My interest in Hsr skyrocketed just for the addition of that one thing. genshin learning from hsr like in terms of commissions could mean they will add a endgame game mode.
well, I was expecting more like getting more primo gems instead of getting more adventures rank, or getting a free 5 star character each time we finish a quest like that?
I want more poses and expressions for camera mode. The ones the characters do during quests are fine.
i was like,THIS IS WHAT I AM WAITING FOR
GOSH
also,since HSR's Trailblazer Power is increased into 240,Genshin should do it too,also that extra Power's after the limit is reached
HI3 is the first one that has the feature,and recently,HSR comes too
The ability to scroll from bottom to top when sending out characters to do expeditions, kinda a long scroll to get to the last character. The ability to forgo getting artifacts from boss fights, like an option to take the artifacts or in their place, get more boss drops.
lol. mine alr AR lv60
Bro, the people who have ascended past these domains with their unchanged difficulties will be better (like me)
Wait a minute, finally, the owner talk😮,
When I first saw the leak, I thought the new system was going to add 10 more primogems after you complete the daily commissions. 😂
i hope they increase level cap. 60 is too easy as time goes on, and resin level cap increase when.
I think there are people who don't do ascension quest because they don't want to, not because they don't know. I do it cause I want to get the whale experience without investment, LOL
Wow! A lot of useless things that no one asked! 😂😂😂😂
Maybe only the dailies change can be interesting…but where are the artifacts presets? And the resins adjustments (Star Rail like)?
How about the commision achievements?
Tôi sẽ nhớ cô ấy rất nhiều :))
Hoyoverse , finally understanding us 🥲🥲
0:22
Chapter 2 act 3*
Okay, that's actually pretty awesome
Only one useful qol, artifact ascension. Rest are useless.
When are they gonna implement an hsr artifact 'changing stats' like im tired of seeing all of it rolled to def like tf is that?
There's one thing that i really want so badly from Genshin, that is to add a quick change system for the artifacts set, so in addition to the current system that you need to change an artifact piece-by-piece, i think a quick change for the entire set would be very awesome, we can arrange few sets of artifacts and save it as a preset, a little bit like deck system on TCG, and we can access this option on both the character menu and party setup menu, this would be very helpful and very practical especially for the characters that can be built into two or more different playstyles.
It seems like the more successful a feature is in HSR the more likely it will be added to Genshin,
3 years in and still no news about artifact loadout? seriously. switching artifacts is so tedious
the only thing they need to add in comission is more primos cuz comissions give 60primos if im right which means 3days-1wish why they just dont give us from completeing all comissions an wish like to complete comission increase from 10 to 30 which will complete 4comissions give 120 primos and then go to katheyne claim 40primos [which now is 20] and that is 160 its gonna be a lot easier for us to farm primos actually cuz one phase will equal 20 wishes or 22 [im not sure how long last one phase] in which regularry u get just 7 wishes from one oatch which is not even a ten pull,
cuz rhere are way much players[not me hehe] that totally completed game and want new char and new region gives around max 10k primos which does not gurantee a 5star [maybe lil more from events and abyss and paimon shop and comissions] or for even us [including me] lazy players dont wanna do all quests or just dont have enough time to spend that much time of day to a game and need to do other stuff but still wanna play cuz its obssesion or u just wanna se ur pixeled character in urbhands and to wanna play it cuz there is chance that u are childe/teen [like me] man what a long comment is this
1:38 this one usefull for new player to notice lv cap need to be unlock first in genshin. I remember back then (v2.3) I'm stuck in ar 25 (*iirc) couple days, until I searched it yt how to unlock it (I thought it was a bug, lol).
Also I miss first domain (amber) when im stuck on creating wind thingy, looking for guide on yt, and i saw many others stuck there too,lol.
Artifact loadouts also resin time decrease if they don’t wanna increase the cap.
Also, for the love of god, we need the way for commissions to be less RNG so people could actually get the achievements. I’ve been playing this game since start and still am missing achievements in Monstad because of terrible RNG
all that but still no resin cap increase 😕
bro they keep forgetting to add 120FPS to pc
the thing i want the most is to be able to duel other people i know it will be hard to pull off but i want it so bad