Contending Tides First Impression Event | Mihoyo's Idea of Difficult Content | Genshin Impact



Not a whale Account just Battlepass & Welkin only with a F2P Team included in video.
Most days I play about under an hour on this acc just to maintain it.
I Hope day 2 & on will be harder.

Timestamps
0:00​ – Intro
0:30​ – New Event Stuff
2:30​ – Extreme Difficulty
4:42​ – Normal Difficulty
5:39​ – F2P Extreme Difficulty
7:15​ – Thoughts

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37 thoughts on “Contending Tides First Impression Event | Mihoyo's Idea of Difficult Content | Genshin Impact”

  1. Lol it's literally called welcome to easy mode. If you have fully built characters with great artifacts and the most broken support characters in the game of course IT'S F**** EASY!

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  2. people ask for harder content, then say its too easy, then when mihoyo actually releases hard content, ppl complain that its too hard 😔😔😔 look what happened to childes boss fight

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  3. It should have been a wave basis mode with larger and tougher enemies and added some interesting mechanics like more resistance to certain elements like the bounties in the game. This I can beat very easily once I start playing and I'm just a BP user as well.

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  4. Hey seka ✌🏼
    I followed u back in ur optc days and got a recommendation of an older video from u. So I checked ur channels and discovered that u have even greater success now with genshin. Hope u're doing well further on even if ur content does not suit me, I really enjoyed ur videos back then.

    Reply
  5. It specifically says "welcome to easy mode". Besides, it's a frickin' event, everyone should be able to clear it and get the rewards. It was not supposed to be impossible to beat

    Jesus you guys need to take a break, all you do is complain

    Reply
  6. If they kept older content in the game they would be able to cater to endgame players SO MUCH MORE. The fact that they remove content that new players can use to catch up is a terrible game design flaw that needs to be fixed

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  7. This shit is a joke! Mi Hoyo keeps fucking up with events, 1.4 sucks I was hoping contending tides turned it around but oh well. It should have been endless waive with increasing difficulty the farther you got and rewards should have been based on how many waives you defeated, like reward bracket's 10-15 you get the primogems, 16-25 you get books and so on, and every new enemy showing up gets like a 10% atk increase and waives 5-10-15-20 should be a swarm of 10 enemies to defeat at once all of them with increased atk-def-hp

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  8. You know what would be an awesome event? This format but its the playable characters that you have to fight against. Then there would be a 1v1 2v2 etc modes integrated. I think that would be an awesome event if done right. Imagine playing against AI versions of Bennett and Chongyun and you have to find a way to beat their melt comp? Well.. one can only hope..

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  9. I’m sure you’d still crush it with your account(s), but remember that some people play this game on mobile, which overall harder. And not everyone has your artifacts or game knowledge.

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