More than a year ago, I talked about some long-term problems Genshin Impact might face. Now that I’ve recently gotten back into the game, let’s check out how Genshin has changed and if these problems have been fixed.
Check out my Hoyolab Account:
Youtube: https://www.youtube.com/@KazooCat_
Patreon: https://patreon.com/KazooCat
TIMESTAMPS:
0:00 Intro
1:40 Characters
5:10 Timed Events
7:05 Small Things
9:02 Difficulty
10:38 Artifacts
13:46 Scaling
17:38 Me
Some footage from:
@Moosashi (https://youtu.be/QhKoYJRthws
https://youtu.be/B3ja9PCXALQ
https://youtu.be/6sLA4lL7epc
https://youtu.be/sET0ETV3UzE)
@ChillwithAster (https://youtu.be/rXTIeJbJER0
https://youtu.be/ShxzIAV8WOo)
@Ashikai (https://youtu.be/3vNddrd1f7E
https://youtu.be/WmACdqmbHQM
https://youtu.be/wAY3zGC4DTI
https://youtu.be/b69ryANmmgI)
@streetwiserhapsody (https://youtu.be/5HIxxagLlII)
@necritTV (https://youtu.be/-mCb9_UbhUI
https://youtu.be/9mqSYZUaoLU
https://youtu.be/aPxqc4Jb5bo)
@GMTK (https://youtu.be/vmIgjAM0uh0)
@VarsII (https://youtu.be/LcYfje0BMuY)
Music used:
Virbank City – Pokemon Black 2 & White 2 (0:07)
Let’s Go Crimson Knight! – Genshin Impact (1:40)
Dusk in Mondstadt – Genshin Impact (1:52)
Dawn Winery Theme – Genshin Impact (3:03)
Chattering Snowflakes – Genshin Impact (3:32)
Angel’s Share – Genshin Impact (4:11)
Marching of Xiezhi – Genshin Impact (5:10)
The Fading Stories – Genshin Impact (5:19)
Graceful Dexterity – Genshin Impact (7:11)
Liyue – Genshin Impact (7:50)
Storm Chaser – Genshin Impact (9:02)
Dream of Scattered Petals – Genshin Impact (9:11)
Adroit Deputy – Genshin Impact (9:54)
Time to Shine – Genshin Impact (10:16)
Surreal Noctivaga – Genshin Impact (10:38)
Halcyon Times – Genshin Impact (10:48)
Winding Through Avidya – Genshin Impact (11:51)
Hustle and Bustle of Ormos – Genshin Impact (12:23)
All the World’s a Stage (tnbee mix) – tnbee (https://youtu.be/lx77xO-gu7M) (13:46)
Cakes and Ale for the Exiled – Genshin Impact (14:41)
Duel! The Summoners’ Summit – Genshin Impact (16:20)
Coruscating Street – Genshin Impact (17:38)
Eternity in a Moment – Genshin Impact (18:56)
Deductive Rendition – Genshin Impact (19:42)
Chapter of a New Era – Genshin Impact (20:23)
Order of Silence – Genshin Impact (20:47)
source
im just a 3month+ old player at AR56 (work from home so got a lot of time), and i dont see any issue bout the hard enemies (well except for abyss cause ive only farmed for artifacts for bout a month) but in the overworld i got no prob and im f2p, im able to beat the weakly bosses solo with my f2p team…so how is the enemies hard?
Yup, forget about perfection, the game will become fun again.. i never repeat abyss, no need to try hard.
i think my (and a lot of other later game players) issue with timed events is the fucking weapons.
i love albedo, i want to make him the most viable asset i possibly can. but i can’t do that, because his signature and best weapon was from a timed event. i can’t get cinnabar spindle, no matter what i do, because i can’t turn back time (i joined genshin in around 3.2, i believe). i wish hyv would make a shop where you can purchase these weapons and their refinements. because albedo’s next best in slot is i think harbinger of dawn, which is such a huge downgrade from his signature.
it triggers me so much.
I think a better solution to the world level problem is to base minimum level of new characters on ar level.
The problem with removing it entirely is there’s no reason not to do all dailies in mondstat fighting lvl 4 enemies.
Yeah, genshin burnout you pretty much if you tried to optimize your time playing it. And thanks for sharing your opinion as a casual player, we didn't get many of it since tge community are filled with hardcore/veteran.
Sumeru also made me quit, it was just too bloated imo. I also came back in 4.0 and started again and nothing will make me go back to finish Sumeru lol.
Tbh, regions getting harder is not a thing i have noticed
Personally I hated sumeru too, it was just to Much talk and little or to much to do
Growing up is knowing that this game is not worth your time and getting of the bandwagon of mediocrity
Better yourself you have edit skills get on your camera while doing content.
yea Im having more funtime when I dont have to care about maxing spiral abyss anymore
I love genshin, but a lot of what you said is still valid. My biggest issue is the resin system and artifacts. If you want to optimize teams, it will take weeks for one character alone. And for long-time players like myself that makes building all your characters very time consuming.
lol Inazuma made everyone get food
Me a casual: Never do AR Ascend 2 since a year, adventuring is quite a breeze.
Why I'm having fun in Genshin? I'm playing on AR 35 untill it's required by Archon quests require 40, and with lvl 70 characters that 3-shot enemies, that way I don't care about difficulty, I can enjoy the story, scenery and world buiding without burning out
But yeah f you hoyo for making most interesting characters a 5* that requires weeks of grinding primos to get
I haven’t heard someone say that the game was hard for a long.
If you grind artifacts the game gets ridiculously easy. Things die, literally with two hits in the Overworks, with good artifacts and good teams.
I'm not sure what you mean by enemies getting harder, because even in Fontaine, the enemies aren't really getting harder. Spiral Abyss has always been Genshin's hardest content, and while that is constantly getting more inflated HP each cycle, even the early Abyss cycles are considerably harder than what Fontaine has to offer currently (besides the Local Legends, of course)
HoYo has taken major steps in insuring newer players won't feel the difficulty. There's no brick wall of a difficulty spike that block story progression unlike in the Souls series or something. That's also the reason why underwater combat doesn't care about your Artifacts/Builds because they want new players to be on an equal playing field. Underwater content is 50% of Fontaine as HoYo mentioned, there's no reason for them to cater to newer players if what you say is true that the Story/Area progression is linear, which it's not. Finally, new players can immediately teleport to Fontaine after completing Mondstadt's Archon Quest, so they really don't want the latest game content to require optimised gear and teams.
Yes, that times event, have worth 2 hours dialog (not kidding) with whole going point here to point there only to have another extension conversation, just make it that long, if anyone notice. It's really bad that I even missed 5 event now, it's bad for people that have other thing to do
Spitting facts about sumeru
LOOOOVED the sumeru story quests, they were the best ones at that point
Loved the aranara
But I did not do any exploration or much world quests (I didn't even do Jeht's second quest)… Just played 1h a day and that's it for a long time
Fontaine is so much more enjoyable to explore im having a blast
I almost quit Genshin between 3.1 and 3.3
Didn't like most of Sumeru events
Sumeru Archon quest on English text is awful between act3 and 4
However I do like Sumeru desert and music
Going from a Zajeff, try hard theory crafting video, to a casual players take on genhsin really puts into perspective the vastly different sides of the players.
This! So much this—> 21:12
You burnt yourself didn't you! Well that's not entirely your wrong doing but still a part is…
Anyways, atleast you got more views than you generally do on other videos.
Some problems are genuinely there but most of them are alright for me, like assention, characters & leveling, artifats & progression, sumeru, etc!
Some are stingy like timed events etc but surly i knowwhat game gener i am playing… so yeah, its a good (not too sugary but) rolling journey!
I think they are hesitating on triple banners cause of the weapon banner
21:15 skill issue. No seriously, why didn't you just dodge
I think the only thing I don't really get is the difficulty thing at the end.
I mean, I personally grind very little (I have an ungodly amount of resin just sitting in my inventory which I can't be bothered to actually use), I also very rarely actually do spiral abyss and stuff.
Yet, when it comes to the enemies, you say you can't cc, I have no problems with them at all on the highest world level. In fact I would really like them to be stronger, as they just die like nothing…
Either my team is much stronger than I thought for exploration (I can easily cc all of those enemies with Klee and Kazuha, for example.) or yours just doesn't work very well. Maybe it works for me as I try to upgrade my existing working team more, while building completely new teams is more of a side project. When in doubt, my main team kills everything on the overworld and that one just keeps getting better.
inb4 Dendro artifacts are added to strongbox. Hydro and Cryo are already in the strongbox
My favorite thing about genshin is that after three years, haters are still whining about the same 3 problems with it as if we didn't hear them the 382nd time.
But the community literally doesn't give a fk anyway because they're too busy having fun with the game. Like sorry the only game you play is league and youre complaining about a game you dont even play, but we just dont care. xD
the only "problem" i have with genshin is that it is not difficult enough 😅
Ehhh I don't entirely agree on improvement for the lore in limited time events.
While 3.X/Sumeru generally did better on this, they did kinda do a whole important lore dump on the Hexenzirkel in an event back in 3.5.
And based on the Fontaine AQ, they're only going to become more prevalent in the story. I felt that everyone who skipped that event/forgot about that one scene way back in 3.3 with Scara's quest would feel somewhat confused.
😋😆Am not CHAINED BOND BY THE F🤣CKING META, my characters aren’t built they just have random artifacts on them. Most of my characters are between level 70 & 60 some are under level cuz I haven’t had the time to get the material they need to level them up. But I do explore around with any characters just to have a good time playing & exploring with them.😏😎
i 100% agree, ive been a keqing main since i got her two years ago and only recently swapped to furina, my highest damage is 108k and it wasnt even keqing it was XIAO. i swapped to meta sometime around 3.8 and instead of using my go to team of keqing, klee, venti & zhongli i used keqing, kirara, kuki shinobu & venti, which i was smart about and chose them because i actually liked the characters.
i have collei, i have dendro traveller, i have yaoyao, most of these would be a better option than kirara. do i care? no, because i like kirara! im no longer a keqing main after getting furina, and even she's managed to do as much as my triple crowned keqing w/ mistplitter barely built (im pretty sure furinas highest was 76k, and keqings with aggravate was about 50-60..)
anyway sorry for my long drawn out essay, its just that i've loved to go against meta for years now (that 108k i did with xiao? it was anemo even though i run a physical build, no clue how he managed that) but ever since around 2.7, the meta has slowly been being pushed more and more onto players if they actually want to get anywhere in the game.
The only thing I’d complain about is the Spiral Abyss. It has so much potential to be even better and have similar contents like in Hi3 & HSR. Unfortunately highly doubt any changes will happen as we’re already half way through the game
The difficulty part is very very volatile. The difficulty spiking up, is actually just an account management check. I'm a f2p player, and ever since 1.0 I have been talking alot of care on my resources and being as effective as possible. I never had any issues with difficulty other than 2 specific abyss cycles. I'd say that the game is too easy in fact, if you struggle, you just managed your resouces wrong and you used weak characters that can't carry your horrible artifacts and account management choices. Sure you could say this is the game's fault in which is true, some 4 stars are abysmal bad (looking at you, Aloy), but even then you could just have studied the game mechanics more. It is your fault too in the end of the day. Just play smart with your account and you'll be fine! Imo the game got even easier cuz dendro can carry you very easily.
Try out Sucrose/Charlotte, Xingqiu, Kuki, DMC. You can stomp so much stuff with that team.
Can't wait to play this game in a decade when it's cracked so I don't have to pay anything.
I think it's pretty telling that most issues arrive from the gacha systems of the game
Eh they got a wider crafting catalog and teapot crafting, good enough for me.
Thanks for making this video mate!! I think I remember seeing the original one a bit ago, so it was nice to see an update 🙂
You made some good points
I think everyone can agree sumeru rlly did represent wisdom in a lengthy way.
Wasted time. Game's the same of 1.3 and always will be.
Aand, we quit for the same reason. Also because I know for sure mihoyo doesn't care about player welfare so we will never get any actual improvement or qol, honestly speaking all your "improved" of the video are massive copes. Nothing is improved of those things.
Neither it worsened. It just stayed the same, bc that's how mihoyo works, keep the status quo and keep printing money from addicts.
I just want a skip button.
Artifact grinding RNG hell in genshin definitely had an impact on me when i played star rail and saw it using the same system. I think so far i only have about 5-6 five star characters because i dreaded the artifact grind so much it actually deterred me from pulling many new characters
If i had a nickel for everytime someone made is genshin bad/dead videos i would been on a yacht already
I think it really is a personal issue. I mean, the game has problems, but all things do. If you play it only how you like it, how much you like, don't have FOMO etc, Genshin, like any other game, is pure fun. Yeah, maybe you won't have the event stuff, or the special character, but do you reaaaly have to? The game itself will still be playable anyway without the gacha etc. Ofc if you don't like missing out on stuff, maybe it's not something for you. And ofc it's ok to want the game you like to be better, but it's not a given that it will ever become what you want.
Yea genshin just became a big chore the higher level ive got. I hate fishing i hate artifacts i hate skill grinds. Its just too many busywork type of activities and quests and all the regions have the same mechanics for puzzles. Swimming brought some variety but its the same boring lazy ass writing and over explaning over analysing shitty stories. Hydro archon was pretty much electro archon reskinned in the story aspect. Which is a shame! Genshin had a few good questlines but mostly is uninteresting amd "safe" nothing really happens nobody kicks the bucket theres no real conflict between the nations. The puzzles are way to easy. I would welcome actual puzzles that make you think and try harder. But genshin doesnt want that. Its an easy one night stand that somehow managed to stick around for 3 years.