Arlecchino "The Knave" Broken DPS Gameplay & Kit Explained! Simplified – Genshin Impact 4.6



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Arlecchino “The Knave” Broken DPS Gameplay & Kit Explained! Simplified – Genshin Impact 4.6

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21 thoughts on “Arlecchino "The Knave" Broken DPS Gameplay & Kit Explained! Simplified – Genshin Impact 4.6”

  1. Razor Language – Use skill (heal and clear stacks) Use burst (get stacks) Use charge attacks few times (get stacks) Now use pyro infused regular attacks and make everyone go bye bye, But I can't be healed by anyone but myself! E skill and Burst both 15s cooldown, Use skill.first to restart cycle clearing stacks and healing first

    Still early beta and so dont get stress over nunbers she will.have lots of changes but besides her kit being awkward to understand she seems like she will be stupidly strong just need to keep her alive creativity!

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  2. Replacing the background footage with some simple animation of her stack going up and down and text would make it even easier to understand

    (I still have no idea how her kit work)

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  3. It's funny how much effort they put into these complex kits when there is no use for all this shit coz the game has no content for us to use all these characters and builds 😂

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  4. I really hope they change the no heal passive. It sounds way too fragile unless you run Zhongli, which already ruins a Chevreuse team.

    I do like that Dehya could be a good sub dps in her team thanks to her E. But the healing gotts improve when she requires so a drawn out set up for her stacks.

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  5. I think she gets her pyro infusion from using a charged ATK after she has over 30% bond of life. And the max amount of bond of life she can have is 80%. Also she starts to lose bond of life by hitting the enemies and as soon as she gets to 30% she loses the pyro infusion. For those who don't know what bond of life is it's the red line you sometimes get around the HP bar. And her burst seems to have a high multiplier. It's good because it makes her synergies well with vape and melt. Since she can't get healed I guess the best off field hydro for her is going to be xingqiu. And I think her skill hits three times every 6 second not 9.
    Edit: Max bond of life she can get from skill is 80%. She can have more from other sources, even more than 100%.

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  6. Her weapon is a polearm. Normal attack 2 turns her weapon into a scythe, but I don’t know if it’s only her signature weapon or any weapon. I would guess any weapon because we have yae miko who’s weapon is her wand and alheitham who’s second hand weapon has its own design.

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  7. Hmmm I’m curious as to how it will be when she becomes playable. If she does not want any healers she better be good at self sustain, which is tricky since she still scales off atk. I am excited for her but I’m worried about survivability

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  8. She can be healed outside of combat, it is mentioned in her kit- as for using her with Furina, it is possible, but you will need to bring a single target healer for other characters which could be challenging. You do not heal her, but you need to heal your other characters. the fluctuation of her HP or BoL is good for Furina's buff and the new set of artifact

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  9. It's better to start the rotation with her skill and end each of her rotations with the skill, so you can get the extra stacks from the dot and this way you start with pyro infusion on the first attack, and you still get the infusion even if the enemy you tagged dies before her turn.

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