New Abyss is a HELL in Genshin impact 3.4 patch (Triple Kenki)



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38 thoughts on “New Abyss is a HELL in Genshin impact 3.4 patch (Triple Kenki)”

  1. Omg I hate the consecrated flying serpents so much! They’re just so damn tacky if you don’t break their elemental core. Also, triple maguu is pretty hard too unless you use childe international or Zhongli or any team which can clear them in the 1st minute cuz the longer you leave them, there’s a chance that they all attack you at the same time and die

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  2. No cause when I SAW. Those 3 Kenki it took me back on that ver.💀 I have no Dendro units build rn BUT IM GLAD THAT raiden National still deals dmg and I use for some reason freeze team on the second got lucky that they beat 3 kenki- I’m glad that they removed the wolf dog💀 GOODLUCK players on this abyss!

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  3. You could have kept going on that first try and still max cleared the maguu kenkis and chamber 3 without childe. This abyss is that free. But I understand stalling for content and all haha

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  4. I loved this abyss cycle. People have just gotten so used to two teams that they start losing the ability to build something unique. Or can't deal with any enemy that can break their shield like the consecrated beasts.

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  5. This abyss is not that hard small mistakes wont kill you but a big one will one shot you and that is the difficulty lies, as said if you play safe you win, time is not an issue on floor 2.
    The really tough part is doing floor 1 or floor 3 on time if you are missing groupers on your account.

    Reply
  6. I used, Alhaitham, xq, raiden, nahida/yaoyao
    Scaramouche hypercarry team with zhongli.

    It was difficult especially chamber 2 without healers or shield, they overload and combo the shit out of you, but i was able to 36 stars it, had to switch nahida with yaoyao, but I'll take this abyss over last's patch rifthounds.

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  7. Wow!? Your characters may already be well built while mine still lack damage to complete floor 12 within the time limit to get nine Stars, I keep getting 3 but managed to finish, unlike on 3.3 with the flying dog, where I keep getting timed out. Man I hate that dog!!!

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  8. You shouldn't swap your characters with burst instant burst activation – while being on Bennet's Voyage; as this way a swapped-in character doesn't have enough time to get ATK buff.

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  9. tbh, this patch is way more doable than the last one.

    I literally got 35/36 stars, just missed by 10 seconds in 12-3, for this abyss

    the last abyss lineup, I barely got 32/36 stars

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  10. The Kenki do lots of damage from swirl and interruptions. But with a good shield and map awareness, they are doable.

    The Consecrated Beasts are like uninterruptible trucks. They not only cancel your moves, but they throw you a few meters back. That's not even their berserk mode yet!

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  11. The difference between the scorpion-eagle thing, the oni chamber included is that compared with things like the flying wolf, the hypostasis, electro oceanid, etc…, is that (and this applies in any game) it's more rewarding both mentally and in-game to defeat an enemy that is agressive and doesn't make you waste time, unlike the others who either just fly and teleport all around or just have and absurd amount of inmunity stages with the brand excuse of adding "difficulty" to the game, being hard and difficult is one thing and being exhausting is another, are these chambers harder? Yes, are they more fun? ABSOLUTELY, I actually had to go back to my old ways and do an effort on dodging

    Reply
  12. Personally this Abyss hard, but very derpy.
    Enemies have staggered spawns Way too much.
    12-1 is literally 4 ruin enemies, ONE by ONE.
    Mihoyo was like: "how can we waste time and make it seem difficult?"

    Pathetic really.

    Reply

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