Genshin Impact – Staff of Homa R1 Lv 90 & Xiao C6 Damage Test – Broken Weapon For Xiao



Video show Genshin Impact – Staff of Homa R1 Lv 90 & Xiao C6 Damage Test – Broken Weapon For Xiao Showcase Gameplay on android iOS PC version 2020 , nintendo switch Build Guide artifacts
Homepage : https://genshin.mihoyo.com/
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“原神” is a brand new open world adventure game independently developed by miHoYo. The game takes place in a fantasy world called “提瓦特”, where the person chosen by God will be awarded the “神之眼” to guide the power of the elements. You will play a mysterious character called “旅行者”. In free tr***el, you will find different companions with different personalities and ability to defeat powerful enemies and find lost relatives. At the same time, gradually explore ” The truth of the “原神”.
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29 thoughts on “Genshin Impact – Staff of Homa R1 Lv 90 & Xiao C6 Damage Test – Broken Weapon For Xiao”

  1. Homa deals slightly bigger numbers than jade esp if u have crit rate artifacts to compensate for the lost crit rate just like what he did in the video.

    Also dont be decieved by the elemental skill damage in the video, its a c6 xiao with lvl 10 elemental skill, this is just a mere showcase of a whale xiao. (Unless u have c3 and above)

    If u want to compare ur c0-1 xiao to this video, u look on his plunge damage instead. Its still around 30-40k without bennet buff but with zhongli shield shred which is just the same as most xiao showcase here on yt, thats the average plunge damage range for well invested xiao using jade as well.

    Hence, homa is not a game changer and that effect is obnoxious to utilize for xiao. U might say its good as long as u have shielder but that just means u play solo. Try it in domain and overworld farming with friends and ull understand what i meant lol (unless ur friend has c2 zhongli)

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  2. I find this showcase to be slightly misleading… most of his big damage instances are when he has ZhongLi's elemental res shred, Bennett's Q, Klee's Dragon Slayer and pyro resonance active… at 3:12 we get to see a small window of unbuffed dmg instance… only hitting for 31.5k… if you wanna do a character and weapon showcase, you really ought to show these raw damage instances more… otherwise you are setting a standard way too high which is not optimal for a 'weapon damage test'. You can flex your damage, but make sure not to overdo it.

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  3. guys, im in a dilemma right now between 2 artifact sets. first one is 2 pc glad effect only with 71% crate and 173%cdmg and the second one is 2 pc glad-2pc viri but only 57% crate and 165cdmg, which do u think its better?

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